Homebrew The Most Useless DS

  • Thread starter Thread starter ferofax
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The video was so funny, poor robot though, to be bullied though.

And the homebrew looks interesting, I'll try it out if I remember to (should study now instead).
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WiiBricker said:
This is a useless homebrew.
yes, you're getting the hang of this thread.
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CannonFoddr said:
QUOTE(Fel @ May 18 2011, 07:34 PM) The video was so funny, poor robot though, to be bullied though.
But I want one of those
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- it'll keep the kids amused for ages
(well it amused ME especially when it went 'mental')
google "solarbotics" (not to be confused with the game Solatorobo) and/or "most useless machine", and links to how to buy one/make one should appear. btw, you guys should also check out the Itazura Coin Bank. same principles, except when the lid opens, a cat pops out and paws a coin (trigger, instead of switch) into the box. so awesome. XD
 
Rydian said:
I'm seriously working on it right now.

CODEÂÂÂÂÂÂÂÂif (touchXY.px > strtol("7B", NULL, 16) && touchXY.px < strtol("8A", NULL, 16) && touchXY.py > strtol("53", NULL, 16) && touchXY.py < strtol("62", NULL, 16) && v_switch == 0) {
ÂÂÂÂÂÂÂÂÂÂÂÂv_switch = 1;
ÂÂÂÂÂÂÂÂÂÂÂÂv_pushed = v_pushed+10;
ÂÂÂÂÂÂÂÂÂÂÂÂframe = 0;
ÂÂÂÂÂÂÂÂ}

I've got the main functions done, now I just need to code in what happens when the homebrew gets pissed off at you.
I see your logic and raise you code I don't even understand anymore. How the hell I managed to come up with:
CODEÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂif (((p1.col < (SCR_HALFWIDTH - p1.width/2)) && (p1.col >= (-SCR_HALFWIDTH + p1.width/2))) &&
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ((p1.row < SCR_HALFHEIGHT) && (p1.row >= -SCR_HALFHEIGHT)))ÂÂ{ÂÂ//ensures only on-screen pixels get drawn
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂdrawRectDMA(p1.row + (SCR_HALFHEIGHT - p1.height/2), p1.col + (SCR_HALFWIDTH - p1.width/2), // keep entire thing centered
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂp1.height, p1.width, drawColor);ÂÂ//shift to center of screen
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ}
is beyond me. I'm sure it made sense at the time...

EDIT: Just in case, I want to make it clear that I'm just being silly and not accusative here.
 
I typically do the same, as I don't trust my own memory very much. I just hope that my style of commenting is the exception rather than the norm, hehe.
 
mercluke said:
"the rom image has crashed" when trying to launch in no$gba
frown.gif

edit: nice source commenting, though ;p
hrrm, i just compiled it myself and it runs fine... maybe no$gba just hates the version of devkitpro you have installed...
 

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