Hacking SWITCH NOOB PARADISE - Ask questions here

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Hi guys, I was able to update to latest FW, but unable to launch checkpoint in cfw (Atmosphere), or any homebrew apps for that matter. I get error 2144-0001 (0x290). Do you know what that is and what I can do? Help appreciated...
  1. Make sure you're using title override
  2. Make sure your homebrew apps are up to date
  3. Make sure you dragged all of the contents of the latest Atmosphere download onto your SD card
 
Goldleaf by default has nothing to do with usb. Quark (on the computer itself) when used with goldleaf though allows the switch to detect your computer as a valid source for files. By default you'd have to put the files on your sdcard then use goldleaf. If you follow the instructions at https://www.cfwaifu.com/goldleaf-quark/ you can get goldleaf to work over usb, which as a very lazy person, I found to be easier. My sdcard is also 128gb and my emuNAND of course uses up 29gb which in hard drive math is actually 32gb. Personally though I don't play more than 3or4 games in any given month though. So just uninstalling stuff from time to time makes it work fine for me personally.

TL;DR

Yes.

Thanks I didn't know that. I'll have to look into it, for ease.

Does the emunand always ahve to use 29gb up, or can that space be used for storing games too?
If that's unusable then I really should get a larger card. Yes I could install/uninstall games, but I like variety xD
 
Just wondering, but is it easy to copy over an emunand from a smaller card to a bigger one? (assuming it would carry over the games and the save data too)

I was also wondering if maybe there's a way to easily copy the whole card over (just now there'd be more space), but I'm guessing I have to go through the partitioning and all that again?
 
Hi Guys, I updated to Atmosphere 19.5 and just downloaded the new sigpatch but my games still don't launch (it say that the game is corrupted, a verification is launched, after that I can launch the game again, but it never launch and say the switch can't launch the game....) someone know how i can fix that ?
 
Hi Guys, I updated to Atmosphere 19.5 and just downloaded the new sigpatch but my games still don't launch (it say that the game is corrupted, a verification is launched, after that I can launch the game again, but it never launch and say the switch can't launch the game....) someone know how i can fix that ?

Patches are based on your bootloader, make sure to use the correct patches to go with the correct bootloader.
 
After your post I changed the bootloader too (from the same file where the sigpatch was) and still the same problem :(

Hekate patches goes with Hekate/fss0 build, if you use Fusee Primary or chainload fusee-primary you need fusee patches, in addition the patches have to be in the correct spots, as in the zip files folder structure.
 
Is there a easy way for a noob to patch nsps to work with a lower firmware? If not, is there a guide on how to do it?

Thanks
 
Is there a easy way for a noob to patch nsps to work with a lower firmware? If not, is there a guide on how to do it?

Thanks

There is only so much you can patch, may as well update unless you are stuck on as a 11.0.0 SX OS emunand user.

--------------------- MERGED ---------------------------

I used hekate files when the problem appear :(

Check your folder structure, it has to be like what in the zip file or it won't work, also you on Windows on Macs?
 
I think i respected the structure for exemple : atmosphere -> exefs patches -> es_patches and atmosphere -> kip_patches -> fs_patches and loaders_patches .. i'm on windows
btw the folder exefs didn't seems to existe in the base atmosphere, there was only kip_patches
 
Last edited by Sylfurion,
Thanks I didn't know that. I'll have to look into it, for ease.

Does the emunand always ahve to use 29gb up, or can that space be used for storing games too?
If that's unusable then I really should get a larger card. Yes I could install/uninstall games, but I like variety xD

This answer is both yes and no. Yes it always uses 32gb (29gb) of space. Why? It's emulating ALL the data on the internal of a normal switch, which means it's emulating EMPTY SPACE also. Games installed to your emuNAND will be fit inside this data. So an 128gb sdcard with emunand on it would have 96gb of free space for hacking/CFW/loosefiles/gamesinstalledtothesdcard and 32(29gb) of fake internal storage memory for games installed "internally" to the emuNAND.

As an example though if there's a game that takes up 10gb of space and you have 5gb of space left inside the emuNAND's 32gb of space and 5gb of space left in your extra 96gb of space... even though you have 10gb of total space, you can't fit a 10gb game. The emuNAND essentially splits an sdcard into two parts.


TL;DR

The space isn't wasted, it's used, and can be used for games.

--------------------- MERGED ---------------------------

Just wondering, but is it easy to copy over an emunand from a smaller card to a bigger one? (assuming it would carry over the games and the save data too)

I was also wondering if maybe there's a way to easily copy the whole card over (just now there'd be more space), but I'm guessing I have to go through the partitioning and all that again?

This is also yes/no. It is easy-ish. But you cannot just copy it. Hekate has an option to migrate an emuNAND from one place to another. It's really not that "hard" but simply copy/pasting the files will not actually work correctly at all.

Then of course outside the emuNAND issue the rest of the normal files of all sorts games/cfw/etc can be copied from one sdcard to another whenever you want easily, yes.
 
Last edited by namad,
Is there a easy way for a noob to patch nsps to work with a lower firmware? If not, is there a guide on how to do it?

Thanks
This answer is both yes and no. Yes it always uses 32gb (29gb) of space. Why? It's emulating ALL the data on the internal of a normal switch, which means it's emulating EMPTY SPACE also. Games installed to your emuNAND will be fit inside this data. So an 128gb sdcard with emunand on it would have 96gb of free space for hacking/CFW/loosefiles/gamesinstalledtothesdcard and 32(29gb) of fake internal storage memory for games installed "internally" to the emuNAND.

As an example though if there's a game that takes up 10gb of space and you have 5gb of space left inside the emuNAND's 32gb of space and 5gb of space left in your extra 96gb of space... even though you have 10gb of total space, you can't fit a 10gb game. The emuNAND essentially splits an sdcard into two parts.


TL;DR

The space isn't wasted, it's used, and can be used for games.

--------------------- MERGED ---------------------------



This is also yes/no. It is easy-ish. But you cannot just copy it. Hekate has an option to migrate an emuNAND from one place to another. It's really not that "hard" but simply copy/pasting the files will not actually work correctly at all.

Then of course outside the emuNAND issue the rest of the normal files of all sorts games/cfw/etc can be copied from one sdcard to another whenever you want easily, yes.

Ok thanks for the info.
I'm not sure why the emunand needs to emulate that 32 gigs if it's blank, when it could just read from the internal memory without writing in it. Although maybe I just don't understand its purpose.
So what 'does' use that 32/29gb of space? Is it for save data for games in internal memory? Well i guess it just means ill figure out transfering to a larger card :P
 
Hi guys. I recently updated System FW to latest with Daybreak, but homebrew apps only work in title override mode now. Can I use cheats for game that is on a gamecard (Skyward Sword), with EdiZon through title override in CFW (Atmosphere)? Thoughts and help appreciated :)
 

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