Hacking SWITCH NOOB PARADISE - Ask questions here

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Hi, since we can ask noob related questions.
My problem is that I tried to update both my HATS and my firmware to the latest versions. In previous occasions, I have done this without any issues. However, this time, when I changed the files and sent the payload, I got the screen "Failed to init or mount SD" and it said "nyx is missing." Thinking It was only a missing file, I removed the SD and put it back into my computer, but it wouldn't read the microSD and Windows asked to format the SD (Going into disk management, for some reason my SD changed to RAW format).

View attachment 446649

So now I can't modify any files on my SD; I was able to recover some of the data on the SD using an additional program. Therefore, I am asking for help here if anyone knows if:

  1. I can change the format of the SD without having to format and not lose my data.
  2. In case I have to format to use it again, in what file format are the save game data stored, since the recovered files look like this:
View attachment 446652View attachment 446653
I have no problem formatting my SD again and going through the entire process of "magic" from scratch. What worries me are my save games in which I have invested many hours. If there is any way to recover them and be able to play them again, I would greatly appreciate it. Thank you in advance for any help you can provide.

Your sd card is in raw format, if you can't format it back to FAT32 then you need a new card.
 
If ReSwitched are human, then treat them like humans just like the user submitted data. Neither ReSwitched nor the members here know the full truth behind bans so one party does not immediately dismiss the other. ReSwitched could have easily missed something which you agreed with me on when it comes to the SX Core. If they treated their ban list as a theory, then that would be more acceptable. But to tout their opinions as fact is just a fallacy. Just because they are the closest to gospel does not mean they are gospel which I am now restating for the fourth time. Treating them as such makes you close-minded and defensive of any information that would break the illusion.

10% is actually a laughable number that supports my point that most people do not use AIO packs. Its probably possible that every pack besides DeepSea has a lower number since DeepSea is one of the most well known legal packs to link and distribute. Furthermore, you and I both know that a download does not immediately translate to usage. I've personally had to download DeepSea several times with regards to troubleshooting. This is just like when SX OS bragged about its downloads rather than its sales.

See this is your problem. You continuously make assumptions. And do you know what happens when you assume? You make an ass out of you and me. But mostly yourself because that is not how logical conclusions are drawn. Because if you make assumptions out of me, I can make assumptions out of you and that leads nowhere. This is why I cited Occam's Razor earlier because I do not have to make as many assumptions as you to defend my point. There is merit to bans being random and we don't have full conclusive evidence to suggest Nintendo only bans in waves. For all we know, they could do both to further distract us from the truth. But if you have to assume that the data is submitted incorrectly just to make yourself feel better, then go ahead. All that means is you have no objective evidence to suggest the data is false.

As I said earlier, where there is smoke, there is fire. If ReSwitched truly has nothing to hide, then where is the user submitted data that they used for their ban list? Why create a channel instead of a private group message or server? Plus, we all know Atmosphere wasn't entirely developed in an entirely clean room. Yet you have the audacity to call me not fact-based? The guy who not only created the AutoRCM thread to debunk the myths the public held about it, the warez thread to assist everyone in understanding what is legal and what isn't, or the banning thread to organize the information in the community? Well then go right ahead and sift through those threads including the one with 200+ pages; I've long since provided the evidence to backup my claims. I already know you won't so try another counterargument.
The difference again is, that you can verify the claims from reswitched about what is send to nintendo by reversing the console.
To verify what people did before they get banned, you need to get a nand dump from them, and even then there is stuff that could be lost based on restores of backups, or stuff like report clearing.
This makes the one info worth more as the other because one can be verified independently by everyone with knowledge who is ready to put in the work.
Also what you are doing is creating a theory based on what users reported, which in itself is fine, and a valid first step to verify the truth, but this does not verify your theory, for that you would need to verify that Nintendo actually gets data about the usage of what you think leads to ban, which would allow us to prevent sending the information, and thus prevent bans through this.

I also never claimed that most people use an AIO package, so 10% is more then enough for the point I made about AIO packets and the knowledge requirement to run backups, which was that not everyone in the community who uses backups knows what they are getting to run them. Even if half of the downloads are users who know a lot or redownload them, it would still mean that 50% of people might have no idea what signature patches are, and what they need them for playing backups.
And even through they are often discouraged, there are also enough people who use video tutorials, because they prefer them personally, which rarely explain a lot of what is done.
So over multiple messages I'm now giving you examples why users might not always have enough knowledge to fully understand your survey, which can lead to some errors in the reports.
I also multiple time told you, that we don't need any big number of reports or the reports themself at all from reswitched, since their main source for the ban reasons is not the user reports, and instead what they did after, by verifying stuff in the system.

But lets talk numbers, I checked your spreadsheet, filtered out all people who did something that is known to lead to bans, and then filtered out usage before atmosphere got its fatal implementation, since we know that lead to some telemetry send to nintendo that caused problems, especially when homebrew lead to it.
With all these filtered, I'm left with exactly 13 people without eshop access since 2018 out of all your 587 reports (and 337 people with an eshop ban). So 2,21% of all reports, or 3.86% of the eshop banned people have not done anything directly problematic.
Out of those 13 people 10 have a Y in layered FS usage, means they likely used mods, which depending on the game can also lead to bans, so we are left with 3 people, or 0.51% of the total/0.9% of the banned people have done nothing problematic, based on their own reporting.
For me this is pretty much the margin of error, and we would have much more reported bans if your theory about random bans for homebrew only CFW users where correct. Especially since homebrew only users are likely more intersted in tinkering with their system, and thus more likely to be intersted in reporting their bans.
I also don't see any questions about using cheats online in your survay, which is another know thing that can lead to bans.
As metnioned, its fine to collect data, and it can be helpfull to see if soemthing is wrong/missing, but with this data, its far away from you proving that just CFW usage leads randomly to a ban, when, depending on what you use as a base, the sample size of people and switches I know are running CFW online for years is bigger or nearly as big as your sampel size of data of random people reporting they might not have done something problematic.

I also have no idea how its relevant for the discussion about bans werether or not atmosphere was developed fully clean room or not, which btw. will not even give you 100% protection in terms of the law, depending on where on the globe you arem its just the potentially safest way.
I also still don't understand your obsession with a private channel on reswitched. This makes me more think that you have a big bias against reswitched, instead of just being critical of them, otherwise you would not be so focussed on stuff like that, thats just normal. Its fine to be critical of them, but that doesn't mean they aren't our best source about how the internal of the switch works, at least unless you start reversing the switch to, and prove mistakes in their conclusions. There are also other people outside of reswitched that reverse parts of the system, but I don't think they really said anthing against the stuff reswitched reported based on reversing the system, even if they don't agree with the reswitched themself, but correct me if I'm wrong.
Also there is a big difference between reswitches theories and what they verified by reversing. The stuff about how the sxos modchip works was openinly communicated as theory, since they didn't have one to look at it and find out how it works.
After it got released they and the community as a whole figured out how it really works.
 
How safe is it to charge the console with a phone charger? In particular, I have a charging brick from a Xiaomi Redmi Note 10. It says on the label it has 33W of power and a normal output of 5V and 3A. For reference, my console is an OLED model. (I also have no idea about any of this numbers I just don't want to destroy my console)
 
How safe is it to charge the console with a phone charger? In particular, I have a charging brick from a Xiaomi Redmi Note 10. It says on the label it has 33W of power and a normal output of 5V and 3A. For reference, my console is an OLED model. (I also have no idea about any of this numbers I just don't want to destroy my console)

Should be fine.
 
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Yes, Nintendo has done this is the past so its possible that they sent you back a patched version of your console. If you want to be 100% certain it is now patched, you can follow this thread to check for sure.

If ReSwitched are human, then treat them like humans just like the user submitted data. Neither ReSwitched nor the members here know the full truth behind bans so one party does not immediately dismiss the other. ReSwitched could have easily missed something which you agreed with me on when it comes to the SX Core. If they treated their ban list as a theory, then that would be more acceptable. But to tout their opinions as fact is just a fallacy. Just because they are the closest to gospel does not mean they are gospel which I am now restating for the fourth time. Treating them as such makes you close-minded and defensive of any information that would break the illusion.

10% is actually a laughable number that supports my point that most people do not use AIO packs. Its probably possible that every pack besides DeepSea has a lower number since DeepSea is one of the most well known legal packs to link and distribute. Furthermore, you and I both know that a download does not immediately translate to usage. I've personally had to download DeepSea several times with regards to troubleshooting. This is just like when SX OS bragged about its downloads rather than its sales.

See this is your problem. You continuously make assumptions. And do you know what happens when you assume? You make an ass out of you and me. But mostly yourself because that is not how logical conclusions are drawn. Because if you make assumptions out of me, I can make assumptions out of you and that leads nowhere. This is why I cited Occam's Razor earlier because I do not have to make as many assumptions as you to defend my point. There is merit to bans being random and we don't have full conclusive evidence to suggest Nintendo only bans in waves. For all we know, they could do both to further distract us from the truth. But if you have to assume that the data is submitted incorrectly just to make yourself feel better, then go ahead. All that means is you have no objective evidence to suggest the data is false.

As I said earlier, where there is smoke, there is fire. If ReSwitched truly has nothing to hide, then where is the user submitted data that they used for their ban list? Why create a channel instead of a private group message or server? Plus, we all know Atmosphere wasn't entirely developed in an entirely clean room. Yet you have the audacity to call me not fact-based? The guy who not only created the AutoRCM thread to debunk the myths the public held about it, the warez thread to assist everyone in understanding what is legal and what isn't, or the banning thread to organize the information in the community? Well then go right ahead and sift through those threads including the one with 200+ pages; I've long since provided the evidence to backup my claims. I already know you won't so try another counterargument.

Well if you had emuMMC on your old SD card, it does contain the save data for all of your games played on emuMMC. But you can just back it up using Hekate then restore it onto the new SD card also using Hekate. I'm not sure if you can back it up using 1-bit mode but once you replace your reader, you should be good to go.

I was able to fit the new micro SD card reader and the error is gone in Hekate. Now to try and resolve my possibly corrupt NAND.

I do have a emuMMC partition, can you please advise the best way to back this up?

My SD card is pretty much full and I have a 4 year old NAND back up on my PC. Should I delete this from my PC and create an up to date NAND backup? I realise as well some of my games are copied to the switchs onboard memory when my SD card was getting full. What will happen to those I wonder? I also have only 6gb left on my micro SD so to create a new NAND would I copy all the contents of my SD card to my PC then delete my titles folder to free up space?

Not too sure what to do as this scenario isn't really covered in known guides (black screen when booting from stock or cfw atmosphere from Hekate). Will restoring a back up of my current emuMMC work in this situation?
 
I have an issue with luigis mansion 2 it installs just fine with DBI no errors but when i try to launch it from the home menu i get Unable to start software Return to the home menu and try again. I thought needed to update the firmware to get it to launch so i updated to 18.1.0 and i still get the same error every other game i have installed works just fine but not luigis mansion 2 does anyone have any ideas. I updated atmosphere sigpatches and hecate so its just this one game.
 
Last edited by worm28,
I have an issue with luigis mansion 2 it installs just fine with DBI no errors but when i try to launch it from the home menu i get Unable to start software Return to the home menu and try again. I thought needed to update the firmware to get it to launch so i updated to 18.1.0 and i still get the same error every other game i have installed works just fine but not luigis mansion 2 does anyone have any ideas. I updated atmosphere sigpatches and hecate so its just this one game.
I personally use the latest sys-patch nowadays instead of sigpatches and, with the latest firmware, Atmosphere and Hekate, the Luigi's Mansion 2 HD works just fine for me. Installed with DBI 658, but there's a newer Russian-only version available as well here.

I do have a emuMMC partition, can you please advise the best way to back this up?
I've used this guide (the NxNandManager method) when I needed to move from one to another SD card on one of my Switches. Other methods are fine as well, so choose the one you feel the most confident with.

My SD card is pretty much full and I have a 4 year old NAND back up on my PC. Should I delete this from my PC and create an up to date NAND backup?
I haven't checked all of your previous posts in detail, but you should keep your NAND backup if you don't have any newer clean NAND backup. Restoring a clean NAND backup should be done only if your sysNAND didn't connect to the Nintendo servers after you've created your NAND backup. If it did, it'll probably cause a log mismatch (i.e. Logs on your console won't match the logs that Nintendo has about your console) which will probably flag your console for ban at best. If your console is 100% bricked and no way other than restoring NAND backup is viable option, then you'll need that clean NAND backup, or any backup at all in order to at least restore some functionality of your console despite the fact that it could get banned at some point.

I realise as well some of my games are copied to the switchs onboard memory when my SD card was getting full. What will happen to those I wonder?
If you've only used emuMMC, then the internal storage is also emulated, therefore on your SD card. Backup will save them if everything goes well.

I also have only 6gb left on my micro SD so to create a new NAND would I copy all the contents of my SD card to my PC then delete my titles folder to free up space?
Depends on if you you have partition-based or file-based emuMMC. File-based one requires you just to copy everything to your PC, while the partition-based one should be backed up by following one of the methods i've mentioned above. You can backup your saves afterwards by following this guide.

Not too sure what to do as this scenario isn't really covered in known guides (black screen when booting from stock or cfw atmosphere from Hekate). Will restoring a back up of my current emuMMC work in this situation?
I can't say for sure as this situation of yours is way above my troubleshooting skills. I've never had issues booting from stock, but if you can fix the stock to boot properly, then you can start from scratch by following one of the guides and restore your saves via JKSV afterwards.
 
Last edited by Blythe93,
I personally use the latest sys-patch nowadays instead of sigpatches and, with the latest firmware, Atmosphere and Hekate, the Luigi's Mansion 2 HD works just fine for me. Installed with DBI 658, but there's a newer Russian-only version available as well here.


I've used this guide (the NxNandManager method) when I needed to move from one to another SD card on one of my Switches. Other methods are fine as well, so choose the one you feel the most confident with.


I haven't checked all of your previous posts in detail, but you should keep your NAND backup if you don't have any newer clean NAND backup. Restoring a clean NAND backup should be done only if your sysNAND didn't connect to the Nintendo servers after you've created your NAND backup. If it did, it'll probably cause a log mismatch (i.e. Logs on your console won't match the logs that Nintendo has about your console) which will probably flag your console for ban at best. If your console is 100% bricked and no way other than restoring NAND backup is viable option, then you'll need that clean NAND backup, or any backup at all in order to at least restore some functionality of your console despite the fact that it could get banned at some point.


If you've only used emuMMC, then the internal storage is also emulated, therefore on your SD card. Backup will save them if everything goes well.


Depends on if you you have partition-based or file-based emuMMC. File-based one requires you just to copy everything to your PC, while the partition-based one should be backed up by following one of the methods i've mentioned above. You can backup your saves afterwards by following this guide.


I can't say for sure as this situation of yours is way above my troubleshooting skills. I've never had issues booting from stock, but if you can fix the stock to boot properly, then you can start from scratch by following one of the guides and restore your saves via JKSV afterwards.

Thanks, it's been difficult to find help with this scenario.

As my NAND appears to of been corrupted (hard crash during a game on Emummc, frozen screen and sound, forced to power off switch and since then only startup logos for stock or atmosphere) is it safe to say I should not backup my Emummc as it's damaged?

I did once connect to Nintendo servers sadly (on Emummc, airplane mode was off when Nintendo servers weren't blocked the only and only time I didn't as my DNS settings had been cleared somehow so games started looking for updates).

If my possibly corrupt current 17.1 Emummc is not viable then I could resort to my 2020 NAND backup and wipe the SD card and start over I think? I'm wondering if there's a guide for this one.

Edit: After attempting to boot into Atmosphere Sys CFW, as advice given in discord, my new SD card reader now suddenly gives the errors again about 1-bit mode. I have took the card out and checked for any issues but believe at this point the Switch hardware is the issue and I will just buy a second hand v1 and start over...
 
Last edited by Sevrei,
They're very close. Games that would require 18.1 are very few, if they exist. I personally wouldn't bother. Save your efforts for the next major update (v19.0).
ok. i updated my switch, hekate and atmosphere and now my games won't launch. how do i fix this?
 
I'm seeking advice on migrating from the last 'stock' Atmosphere to a 'modded' configuration (that still uses sigpatches) so that I can continue to play games with minimal hassle. I already have all (or at least most) of the neccessary infrastructure-related files (or know where to get them). I'd like to request advice on the process for my circumstance.

If this scenario has been answered before (and I didn't find it because my search terms weren't the right ones), please direct me to the relevant post.
 
Another question regarding my storage. I have an OLED Switch.

When I view my System Memory available under SYSMMC I see 54.5GB, however when I view the same thing under EMUMMC I see 8.9GB. (See attached photos)

Why is this the case? Should I be worried my System memory is only showing 8.9GB under the EMUMMC? I have a 512GB MicroSD Card and am planning to use it for all storage needs but just making sure.
 

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Another question regarding my storage. I have an OLED Switch.

When I view my System Memory available under SYSMMC I see 54.5GB, however when I view the same thing under EMUMMC I see 8.9GB. (See attached photos)

Why is this the case? Should I be worried my System memory is only showing 8.9GB under the EMUMMC? I have a 512GB MicroSD Card and am planning to use it for all storage needs but just making sure.

You didn't make a 64GB emunand.
 
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Another question regarding my storage. I have an OLED Switch.

When I view my System Memory available under SYSMMC I see 54.5GB, however when I view the same thing under EMUMMC I see 8.9GB. (See attached photos)

Why is this the case? Should I be worried my System memory is only showing 8.9GB under the EMUMMC? I have a 512GB MicroSD Card and am planning to use it for all storage needs but just making sure.

You didn't make a 64GB emunand.
 

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