Really strange behaviour! I just installed a bunch of nsz/nsp files myself via DBI MTP responder, and everything went super smooth. If you read the DBI instructions, it states this for your errors:
- "INVALID LENGTH" - check the USB-C cable connection to your USB port, try with another USB-C cable, verify the integrity of the game file and check the SD card for errors, when installing via MTP - try to run DBI in application mode (title override) holding the R button while launching a title
I guess you need to do some troubleshooting. Good luck!
check the USB-C cable connection to your USB port, try with another USB-C cable -> I can do it, with another cable of mine, as soon as possible
verify the integrity of the game file ->
--------------------------------------------------------------
Application starts at 26 agosto 2022 13:48:50
Reading keys
- prod.keys (exists)
- title.keys (exists)
- console.keys (not exists)
Found 1 title keys
Reading version list
Initialization success
Open Directory
6 files selected
Processing file E:\NS\nut\titles\Donkey Kong Country Tropical Freeze[0100C1F0051B6000][v0].nsp
in NX_Game_Info.Process.processFile(String filename)
File E:\NS\nut\titles\Donkey Kong Country Tropical Freeze[0100C1F0051B6000][v0].nsp has failed to process
Processing file E:\NS\nut\titles\Hades[0100535012974000][v0].nsp
Processing NSP E:\NS\nut\titles\Hades[0100535012974000][v0].nsp
in NX_Game_Info.Process.processFile(String filename)
File E:\NS\nut\titles\Hades[0100535012974000][v0].nsp has failed to process
Processing file E:\NS\nut\titles\Hyrule Warriors Definitive Edition[0100AE00096EA000][v0].nsp
Processing NSP E:\NS\nut\titles\Hyrule Warriors Definitive Edition[0100AE00096EA000][v0].nsp
Processing TIK
in NX_Game_Info.Process.processFile(String filename)
File E:\NS\nut\titles\Hyrule Warriors Definitive Edition[0100AE00096EA000][v0].nsp has failed to process
Processing file E:\NS\nut\titles\Kirby and the Forgotten Land[01004D300C5AE000][v0].nsp
Processing NSP E:\NS\nut\titles\Kirby and the Forgotten Land[01004D300C5AE000][v0].nsp
Processing TIK
Processing CNMT NCA
Found Biggest NCA c058c3c10abbb22ed5387d2755588077.nca
Found Control NCA 93ea99f2479c399fdbb48ddbfc54d1b8.nca
Processing Biggest NCA
Processing NPDM
in NX_Game_Info.Process.processFile(String filename)
File E:\NS\nut\titles\Kirby and the Forgotten Land[01004D300C5AE000][v0].nsp has failed to process
Processing file E:\NS\nut\titles\Metroid Dread[010093801237C000][v0].nsp
Processing NSP E:\NS\nut\titles\Metroid Dread[010093801237C000][v0].nsp
in NX_Game_Info.Process.processFile(String filename)
File E:\NS\nut\titles\Metroid Dread[010093801237C000][v0].nsp has failed to process
Processing file E:\NS\nut\titles\The Legend of Zelda Breath of the Wild[01007EF00011E000][v0].nsp
Processing NSP E:\NS\nut\titles\The Legend of Zelda Breath of the Wild[01007EF00011E000][v0].nsp
Processing TIK
in NX_Game_Info.Process.processFile(String filename)
File E:\NS\nut\titles\The Legend of Zelda Breath of the Wild[01007EF00011E000][v0].nsp has failed to process
0 titles processed
check the SD card for errors, when installing via MTP ->
try to run DBI in application mode (title override) holding the R button while launching a title -> not possible, no title installed (the very first time it is a normal scenario)
Really strange behaviour! I just installed a bunch of nsz/nsp files myself via DBI MTP responder, and everything went super smooth -> is it possible to know where nsz/nsp files come from?
Please share you /bootloader/hekate_ipl.ini
Simce you are working on a Mac you will want to occasionally run the Archive Bit check in Hekate.
https://switch.homebrew.guide/troubleshooting.html
Please share you /bootloader/hekate_ipl.ini ->
[config]
autoboot=0
autoboot_list=0
bootwait=0
autohosoff=0
autonogc=1
updater2p=1
backlight=100
[CFW - sysMMC]
fss0=atmosphere/package3
kip1patch=nosigchk
atmosphere=1
emummc_force_disable=1
icon=bootloader/res/icon_payload.bmp
[CFW - emuMMC]
fss0=atmosphere/package3
kip1patch=nosigchk
emummcforce=1
atmosphere=1
icon=bootloader/res/icon_payload.bmp
[Stock - sysMMC]
fss0=atmosphere/package3
emummc_force_disable=1
stock=1
icon=bootloader/res/icon_switch.bmp
It is the same comes from Hekate+AMS-package3-sigpatches-1.3.2-cfw-14.1.2.zip
"Since you are working on a Mac" -> sorry, I was unclear: I work on Mac just to download e unrar nsp games. Everything else is done on Windows.
Anyway, I tried what you told me "you will want to occasionally run the Archive Bit check in Hekate", but nothing.
I am just wondering if all this mess comes from corrupted nsp. But, in this case, I cannot understand why, since they comes from a popular place...(maybe something putting togheter rar part? ...)