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No, I think they meant it for 3D games we have now, like Phantom Hourglass, Spirit Tracks, TrackMania, and a few hands full of others like it. The Cyclo had problems with RTS on these games sometimes. I think it's due to the 3D part of the processor needing activation or something.zeromac said:Hmmm
Would this work for the 3DS?![]()
When you talked about the realtime saving feature, you said it's been upgraded to support 3D DS games. That infers that it would work on a 3DS console











