1. bodyXY

    OP bodyXY GBAtemp Regular
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    Announcement

    Super Smash Bros. Ultimate Mod's
    - How to inject existing Mod's into SSBU tutorial done!
    - early "how to create a Mod for SSBU tutorial" (for advanced user)

    Required:


    First


    Download and extract the modinstall.py, move the "modinstall.py" and also the ".nutexb" (your mod) into the romfs folder from the extracted nca.
    (the whole thing can be done later on further modifications directly on the SD card with the same structure)

    [​IMG]


    Type in the Window-Path of the folder the command
    Code:
    cmd
    [​IMG]

    and press [Enter]


    A command window promt on

    [​IMG]


    Type following command into the command window (for example i take the 0x0x112c9b968.nutexb file name, you have to take the name of your mod)
    Code:
    python modinstall.py 0x112c9b968.nutexb
    [​IMG]

    and press [Enter]

    [​IMG]

    Note: all my mod's will be coming directy with the correct name (name = file offset) it is required the mod file has be this name because, the modinstall.py take this name to set the file into the right place into the data.arc file!) I can't promise things, for mods from others!


    Injection is done!


    Last step

    Create a folder with the name
    into

    - for Kosmos
    - for SXOS
    - for ReiNX
    on your SD-Card

    [​IMG]

    Now you have to copy all files (exefs and romfs folder) to the "01006A800016E000" folder on your SD-Card

    [​IMG]


    Done!


    Take the SD-Card back into your Switch, start your CFW with LayeredFS and have fun.


    Note: if anything went wrong and an error appears or you get an boot-loop in the game, the modinstall.py has created a backup of the original file. Delete the mod file

    [​IMG]

    and rename the backup file from
    [​IMG]

    to

    [​IMG]

    and inject the file again with the same process into the data.arc.

    In the next few days I will write a detailed tutorial on how to make modifications for SSBU.
    At the moment it is still very difficult to make modifications for SSBU. But it's possible!
    So, I'll do my best to write this guide very detailed, how it's going to make modifications. So that the development of SSBU modifications go faster.

    In addition, there will be a pre-release of Shiny MewTwo on my discord in the next few days



    A big thank you goes out to jam1garner and KillsXGaming. For helping and developing programs and scripts!

    Evil-Mario-Mod made by bodyXY

    [​IMG]

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]


    Shiny-MewTwo-Mod made by bodyXY


    thanks to RetroNic

    Shiny Mewtwo 1.0 now with green eyes

    [​IMG]

    Fire-Mario-Mod made by KTH, jam1garner and KillsXGaming

    [​IMG]


    stay tune!
     
    Last edited by bodyXY, Dec 19, 2018
  2. bk300

    bk300 Member
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    Thank you. Need it.
     
    bodyXY likes this.
  3. Grmmish

    Grmmish GBAtemp Fan
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    *Just wants a black Takamaru Wig* >___>


    XDD I know. I am very under-aspiring...
     
  4. baxzxd

    baxzxd Member
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    Can you change the yellow text. It is so hard to read.
     
  5. bodyXY

    OP bodyXY GBAtemp Regular
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    done
     
  6. Xandrid

    Xandrid GBAtemp Maniac
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    Knew this was coming, can't wait to see all the mods people make
     
  7. GalaxyYT

    GalaxyYT GBAtemp Regular
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    Change your theme in the far bottom right of GBAtemp. Makes everything easier to see IMO
     
  8. zestiva

    zestiva GBAtemp Fan
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    How to repack SSBU data file?
     
  9. bodyXY

    OP bodyXY GBAtemp Regular
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    First tutorial is online!
     
  10. bodyXY

    OP bodyXY GBAtemp Regular
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    a Shiny Mewtwo appears
     
  11. epickid37

    epickid37 ( ͡° ͜ʖ ͡°)
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    This is pretty neat! Can't wait to see what others create
     
  12. mememan

    mememan Newbie
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    So this is only for texture mods if it is just .nutexb injecting correct?
     
  13. bodyXY

    OP bodyXY GBAtemp Regular
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    You can also do other mods with it, but I do not believe that everything is possible in this way.
     
  14. mememan

    mememan Newbie
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    Probably not tested but this could allow for stuff like replacing model files or I guess replacing contents of files?
     
  15. bodyXY

    OP bodyXY GBAtemp Regular
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    i don't think so, because, the files will be too different to match them for injection
     
  16. 98otiss

    98otiss irrelevant foxcoon
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    cant wait for someone to make mods loadable using loose files instead of a huge arc
     
  17. bodyXY

    OP bodyXY GBAtemp Regular
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    I have not heard of any mod that did not have the original structure
     
  18. 98otiss

    98otiss irrelevant foxcoon
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    idk but this looks like it can be used for smash ultimate mods
    https://github.com/shinyquagsire23/SaltyNX
    like how saltysd was used for smash mods on 3ds
     
  19. angelbless45

    angelbless45 Member
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    Great idea.. but where can I find the tutorial xD?
     
  20. bodyXY

    OP bodyXY GBAtemp Regular
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    Main post? :lol:
     
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