Super Mario 64 - Extreme Island Romhack release

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Super Mario 64 - Extreme Island Romhack from Dan-GPTV has been released.
About 200 hours of work had been put into this hack.
The hack is not yet compatible with the N64, but a version that is will be released in the future.
Be warned, the difficulty is very high!
Download link:https://www.mediafire.com/file/psi5dpa2khrzxta/Extreme_Island.zip/file
"Many arrive at Extreme Island, few can master all of its challenges.

In this 8-star SM64 ROM hack, take on the most extremely difficult stars in the Mushroom Kingdom!
In each of the three delightful yet deadly worlds, there is one star at the end of a long and difficult journey,
another star at the end of a thrilling side challenge, and multiple unique dynamics to spice things up even further:
CHECKPOINTS, You thought the Island had no mercy?
You thought wrong, because just when you think the heat is turned up too high, you'll run across a classic Super Mario Bros.-style checkpoint to come back to whenever you die!
That is, until you get a game over. You better hunt for 1-ups, because they really DO matter in this game!
STAR TROPHIES, So shiny, but so deviously placed!
There are 2 star trophies in each level, hiding in the trickiest spots. And the challenge isn't over when you grab them;
you must also land safely before it counts and you can save it to your file!
For every three trophies you obtain, you can turn them in to Yoshi, and get a whole power star!
MANY OTHER TWISTS!
Every level has its own flavor and surprises, like sleeping dangers that you must not wake, a land with flora that you can use to your advantage,
winning a race by changing obstructions to assets, and clockwork that changes its movement speed to the beat of the music!"

 

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  • BigOnYa @ BigOnYa:
    Did you feed the hamster in your internet router? It prob died and is running slow now.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why did you start saying my pc has a hamster in the first place?
    +1
  • BigOnYa @ BigOnYa:
    Its actua!ly just a old joke, meaning its slow. Was just kidding around with you.
    +1
  • BigOnYa @ BigOnYa:
    I bet @AncientBoi has some hamsters hidden somewhere tho....
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Some temporary storage
  • Xdqwerty @ Xdqwerty:
    also @BigOnYa im making some progress on my gdevelop project, implemented various mechanics
  • Psionic Roshambo @ Psionic Roshambo:
    They went all in on streaming, should have been more of a hybrid approach
    +1
  • BigOnYa @ BigOnYa:
    Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, although the bullets are a bit buggy
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Not to mention this would be a massive pain to pirate
  • Xdqwerty @ Xdqwerty:
    @BigOnYa,
    and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
    +1
  • BigOnYa @ BigOnYa:
    There is a bullets behaviour you assign to your character, that makes the code easier, under "behaviours"
  • Xdqwerty @ Xdqwerty:
    i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
  • BigOnYa @ BigOnYa:
    Itch.io has lots of free assets also. Under the bullets behavior tab, there is a "rotate bullets" option, can try that. Or in the code can try
    - fire bullet Player.X(PlayerDirection)
  • Xdqwerty @ Xdqwerty:
    im taking a break for today anyway
    +1
  • BigOnYa @ BigOnYa:
    YEa gotta after a while, looking at code for long periods will bug your eyes.
    +1
  • BigOnYa @ BigOnYa:
    That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to learn, but fun once you get the hang of it. I think I've watched every tutorial video there is, but I still struggle sometimes to get stuff to work right. But gotta keep trying dif things, and eventually you will get it right.
    +1
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    Lol McDonald's has a grandma mcflurry
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    @K3Nv2, furry grandma?
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    It sounds good actually, I like butterscotch
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    It sucked don't know wtf these little bits and pieces are they use now
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    K3Nv2 @ K3Nv2: It sucked don't know wtf these little bits and pieces are they use now +1