patience is a virtue but it will drive you mad lol if u let it
Yessssss. XD
patience is a virtue but it will drive you mad lol if u let it
I'm not familiar with the text previewer in question, can you elaborate?
Anyway, I'm perfectly fine working with XML. Using find/replace I can convert everything between XML proper and script-version XML. From there an editor with good syntax highlighting then makes it easy to spot missing or incorrect tags. It would be nice if we had a script to validate the syntax though. I intend to proofread everything again anyway, but for the time being at least we could make sure everything looks good for insertion.
Thanks salixa! I'll try to look into this, maybe using C#, and if i get it done, i'll post it.Oh, that might be useful. While my text editor is already set up to detect lines that are too long, it'd still be nice to be able to see how it would look in-game. For example with text that spans multiple lines, being able to see the alignment of each line. Dealing with duplicated text for each partner is another pain I have. What I would do for a mass-editing solution for those. Again, not exactly necessary, so if it's too much work to do then its whatever.
For the time being I've been going through the script again (albeit very slowly) checking the formatting and translations. I looked into Day 0's dialogue from everyone's feedback, and yeah, it's quite stiff. I put up a new version in the drive for @EarthDarkness's perusal when he gets around to making a new patch preview. Hopefully it should be a better read than before.
If you tried all possible combinations and the game does not freeze, then hurray! we are on the good path!At least the game doesn't stops for me
Your help will definitely come handy if i ever get really busy, thanks! I'll be developing it in C# (personal reasons, i know Java would work but i'd like to deal with something new, hope it's not a problem)I'm really interested in this project. I'm dying to play Swordcraft Story 3 and want to help somehow. I know programming in a variety of languages, though I have no experience with the GBA, assembly or reverse engineering.
If there's anything I can do to help (like maybe helping with that text previewer tool?), tell me.
What's the changelog?Here's the latest patch: http://www.mediafire.com/file/lnv6f2qt2qcfpvb/Swordcraft10.1.ups
What's the changelog?
Let's imagine Rimfonica reading rapBtw, when playing as the female MC, i found this: