Didn't realize it had to be enabledWould you be willing to open the issue tracker on GitHub? Currently there is no issue tracker, which is normal when you fork a repository from GitHub. It can be enabled from Settings though. Think that would make it a little easier to raise questions or issues should there be any.
Seems to have worked! Thanks.Didn't realize it had to be enabled
In any event, I just enabled it. I think.
Happy to have whatever help you wish to contribute! If it makes it easier, I could probably manage a read of a global StellaDS.man file which you could use to get the manuals in shape without a recompile and then I can import into the internal arrays for next build. Could even leave the possibility of an empty StellaDS.man for users to add new manuals (this was the scheme I later used in Nintellivision).
I'm in the process of taking off the FF and Sound buttons on the main screen and replacing them with a gear icon. This will bring up a full set of configuration settings on a per-game basis. This will future-proof the emulator. Right now the internal database contains about 2000 entries for various ROMs... but 25-50 new homebrew and WiP games become available every year. This way you will be able to pick the controllers (Joystick, Paddle, SaveKey, Keyboard, Driving Controller, etc) and bankswitching for any game - along with screen position / scaling and save it out. I don't want to have to update the emulator every 6 months just to add new games - at this point, I'd like to make it scalable for all future games (minus the DPC+ ARM assisted games...).thanks very much, how much more can you squeeze out of this amazing emulator haha
Sweet! I'll start working in it in about a week or so when I'm free. As for your suggestion for a StellaDS.man, that sounds like a great idea (in your spare time of course). I just took a quick look at your implementation on Nintellivision (just the code not the app) and something I definitely prefer is the much larger possible size of the instructions. A decent chunk of Atari 2600 games are somewhat confusing (at least to me) so I feel larger and user modifiable instructions would be a big improvement to Stella DS on the user experience side of things.