Hacking SSBB Textures do not apply even though the code activates

PerfectChaos9

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I'm having quite a bit of trouble with texture hacking Brawl. I have followed many tutorials and seen many examples, but it continues to not work. My main problem now is that Gecko OS says "SD codes found. Applying" but when I actually play Brawl, there is nothing changed or different. I've double checked all my files, everything is named correctly. So anyway, I have no clue as to why this isn't working but help would be much appreciated.
 

mariobros1

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Are you using the NTSC-U code?.
Is the filesystem like F:/RSBE/pf/fighter/{charactername}/example.pac

The {charactername} must be a folder with the corresponding name of the character you wanna hack,
QUOTE said:
Captain Falcon: captain
King Dedede: dedede
Diddy Kong: diddy
Donkey Kong: donkey
Falco: falco
Fox: fox
Mr. Game & Watch:gamewatch
Ganondorf: ganon
GIGA Bowser: gkoopa
Ike: ike
Kirby: kirby
Bowser: koopa
Link: link
Lucario: lucario
Lucas: lucas
Luigi: luigi
Mario: mario
Marth: marth
Meta Knight: metaknight
Ness: ness
Peach: peach
Pikachu: pikachu
Captain Olimar: pikmin
Pit: pit
Ivysaur: pokefushigisou
Charizard: pokelizardon
PokÈmon Trainer:Poketrainer
Squirtle: pokezenigame
Ice Climbers: popo
Jigglypuff: purin
R.O.B.: robot
Samus: samus
Sheik: sheik
Snake: snake
Sonic: sonic
Zero Suit Samus:szerosuit
Toon Link: toonlink
Wario: wario
Warioman: warioman
Wolf: wolf
Yoshi: yoshi
Zelda: zelda
Green Alloy: zakoball
Yellow Alloy: zakochild
Blue Alloy: zakogirl
Red Alloy: zakoboy
 

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