I want to confirm if the LB trick used on JAP release is the same of US release?
The ISOs are different, and is the same LB for both?
Please let me know, why the 2084960 sector is the LB?
Using the auto setting by ImgBurn or CloneCD a LB is set, its impossible to burn a DL disc without a LB, so why the burn just work with 2084960?
Generally a LB is set on the optimized point, using a random point it's possible to split a file in the middle, for example, and it can make slowdowns or DREs at the read. So please, let me know, is a strategic point or just a random point?
The original LB can't be made for sure, just because the size of the layers of recordable media is lower than a original disc, but on GOW II (PS2), for example, the Layer 0, 1 can be fitted on both layers respecting the data.
Since the Wii have his own disc format, i think is more difficult to respect the data on layers.
What i try to explain is more or less like this.
file 1, file 2, file 3 on L0
file 4, file 5, file 6 on L1
And this repeat at the burned media.
I'm affraid that's are happing this.
file 1, file 2, file 3(part 1) on L0
file 3(part2), file 4, file 5, file 6 on L1
Sorry for my poor english, and thanks if anyone can explain that.
Thanx
The ISOs are different, and is the same LB for both?
Please let me know, why the 2084960 sector is the LB?
Using the auto setting by ImgBurn or CloneCD a LB is set, its impossible to burn a DL disc without a LB, so why the burn just work with 2084960?
Generally a LB is set on the optimized point, using a random point it's possible to split a file in the middle, for example, and it can make slowdowns or DREs at the read. So please, let me know, is a strategic point or just a random point?
The original LB can't be made for sure, just because the size of the layers of recordable media is lower than a original disc, but on GOW II (PS2), for example, the Layer 0, 1 can be fitted on both layers respecting the data.
Since the Wii have his own disc format, i think is more difficult to respect the data on layers.
What i try to explain is more or less like this.
file 1, file 2, file 3 on L0
file 4, file 5, file 6 on L1
And this repeat at the burned media.
I'm affraid that's are happing this.
file 1, file 2, file 3(part 1) on L0
file 3(part2), file 4, file 5, file 6 on L1
Sorry for my poor english, and thanks if anyone can explain that.
Thanx