ROM Hack [Spider] ARCode

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Hmm wait, why you take all credits for codes? All codes are only with your name or buda81, i not think you two make all codes, for nothing...
Check out other games. lol
And the names are the posters. If you got a code then please feel free to post it.
 
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So I still can't seem to dump games, on a 9.4 system (Igot a new SD card and formatted and upgraded my EmuNAND). When the code loads, the 3DS just locks up and doesn't do anything. Is there something I am doing wrong to get a Memory Dump? Is there something specific that has to be set up in EmuNAND for the dump to work?
 
Okay i don't quite understand how to use this? I just scan the code with what? CN? Or just the camera?

And it just works? Am i missing something drastic?.. sorry to be a noob on the matter.
 
oh, so the mii I want to edit has to be open? thanks

open your FCRAM.bin in a hex editor then ctrl F then search for CFOG and then look for your name
edit: your mii doesnt have to be open to geta proper ramdump. just open mii maker and go to the first page of miis and dump your RAM. then when you've made your code simply run it while in mii maker and on the first page of miis. sometimes codes like text hacks require reloading certain areas of RAM for the effect to appear. this might require testing like going to page two of the miis and back or favoriting the mii or going into the edit menu for the hacked mii, seeing the changes and saving the mii after the effect appears.
 
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So I still can't seem to dump games, on a 9.4 system (Igot a new SD card and formatted and upgraded my EmuNAND). When the code loads, the 3DS just locks up and doesn't do anything. Is there something I am doing wrong to get a Memory Dump? Is there something specific that has to be set up in EmuNAND for the dump to work?


If you're using Duke's page to dump the ram, then it won't work on emunand. You'll need to get a hold of the memdump.bin file and use the loadcode option to load memdump.bin and dump the ram that way.

Here's something I wrote earlier.

Download this archive, which contains memdump1.bin through to memdump5.bin. It's not my idea, I just copied / edited the files to produce fcram1.bin to fcram5.bin. I can't find who's idea it was to edit the memdump files, the persons name is lost within the first 30 pages of this thread.

I then created 5 bookmarks on the 3DS and called them Memdump1.bin to Memdump5.bin, with the url: http://dukesrg.no-ip.org/3ds/rop/?LoadCode.dat&memdumpx.bin, replacing 'x' with a number from 1 to 5.

When I need to dump the ram, I just load a bookmark, keeping track of which one I've used previously.​
 
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storm75x May you add Pokemon Shuffle in the list of game please?
Ah I knew I was missing something. XD
Ok doing it as we speak, thanks.

Edit: Looking for Pokemon Shuffle titleid and game serial... (JPN, EUR, USA) Does anyone have any lead?
 
open your FCRAM.bin in a hex editor then ctrl F then search for CFOG and then look for your name
edit: your mii doesnt have to be open to geta proper ramdump. just open mii maker and go to the first page of miis and dump your RAM. then when you've made your code simply run it while in mii maker and on the first page of miis. sometimes codes like text hacks require reloading certain areas of RAM for the effect to appear. this might require testing like going to page two of the miis and back or favoriting the mii or going into the edit menu for the hacked mii, seeing the changes and saving the mii after the effect appears.

so cfog is the offset? im new to this lol
 

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