1. bmi30

    bmi30 Member
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    Fire emblem awakening(JPN)

    #100 exp. each action(経験値100)
    03E862E0 E3510000

    #Mastering weapon(武器熟練度Max)
    B3CEE100 00000000
    C0000000 00000044
    100000BE 00005A5A
    000000C0 5A5A5A5A
    6000000C 00000000
    B000000C 00000000
    D2000000 00000000
     
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  2. Dulink

    Dulink Member
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    I would be really happy if someone port this codes to the america version of the game =((((((!! Please!
     
  3. JordenNixNix

    JordenNixNix GBAtemp Regular
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    Or Can you port this to the EU version of Fire Emblem Awakening.

    Because there AREN'T even codes for the (EU)ropean version.
     
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  4. dsrules

    dsrules GBAtemp Guru
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    try sent him your memory dump
     
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  5. Frexxos

    Frexxos GBAtemp Fan
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    I wish some Codes for the Eur Version too... sadly no one posted some...
    Here someone did: https://gbatemp.net/threads/spider-arcode.383937/page-46#post-5443936

    Fire Emblem Awakening (E)
    Renown
    009dd514 0001869f
    Money
    009dd510 000f423f

    Money worked for me
     
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  6. Lord M

    Lord M GBAtemp Maniac
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    Hmm value of exp is strange for 100... you find a way to freeze value or also this cheat need to enable for each action?
     
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  7. dsrules

    dsrules GBAtemp Guru
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    asm codes will work (stay in memory) until you turn the game off
     
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  8. SlateXD

    SlateXD GBAtemp Regular
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    So is there no way to get this working for the N3DS In anyway possible?
     
  9. Lord M

    Lord M GBAtemp Maniac
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    Interesting... exist a method to find asm codes?
     
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  10. dsrules

    dsrules GBAtemp Guru
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  11. Monado_III

    Monado_III GBAtemp Advanced Fan
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    I've got a code working for FE:A (US) note: Like dsrules stated earlier the address' are dynamic and thus may not work for everyone.

    First character in roster's first item is set to 80 Naga Tears.
    213D02C0 000000AF
    213D02C2 00000050

    note: you can change the AF to a different value for a different item, the items are listed here. (If you give yourself a weapon, it should be set to 80 uses but likely won't give you 80 of the weapon itself). http://serenesforest.net/forums/index.php?showtopic=52377&page=10#entry3713879
    How I made these (so you can create your own in case it doesn't work): http://serenesforest.net/forums/index.php?showtopic=52377
     
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  12. guywhatever

    guywhatever Member
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    There is no way to make codes for US Super Mario 3D Land and US New Super Mario Bros 2 for all star coins?
     
  13. supermariorick

    supermariorick GBAtemp Advanced Fan
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    3 ram dumps of each game + cheat engine -> open file -> first scan + current value of star coins -> open next file -> next scan + changed star coins value -> open third ram dump -> next scan + second changed value -> if necessary, rinse and repeat for more ram dumps -> copy down hex address from cheat engine + get total value for star coins -> convert to hexadecimal using google search's built-in scientific calculator or the scientific calculator provided with Windows Operating Systems. put the found address together with the value as 0000xxxx with xxxx as the total value (or 00xx depending on the number size) 0063 = 99, 00FF = 255 etc
    this is easy to do yourself with a bit of knowledge any noob can do it as long as the spider exploit works on the internet browser of such noob's 3ds. you don't have to ask us to make it especially for a code with a likely static address and no complicated pointer codes.
     
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  14. shadowofchaos

    shadowofchaos Advanced Member
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  15. danmc

    danmc Advanced Member
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    Inazuma Elevel 1-2-3 Endou Mamoru (J)
    Inazuma Eleven 1
    Money
    0353a13c 000f423f

    Passion Points
    0353a140 000f423f

    All 32 players stats maxed (resets after level up)
    c0000000 0000001f
    1353aecc 000003e7
    1353aece 000003e7
    1353aed0 000003e7
    1353aed2 000003e7
    0353aeda ffffffff
    0353aede ffffffff
    0353aee2 ffffffff
    0353aee6 0000ffff
    DC000000 00000188
    D1000000 00000000

    Level 99 after match all players
    c0000000 0000001f
    0353ae20 000f423f
    DC000000 00000188
    D1000000 00000000

    All items
    c0000000 00000022
    23539f29 00000063
    DC000000 00000001
    D1000000 00000000
    All boots (not work properly)
    c0000000 0000001e
    23539fd0 00000063
    DC000000 00000001
    D1000000 00000000
    All gloves (don't know if complete)
    c0000000 0000001e
    23539fff 00000063
    DC000000 00000001
    D1000000 00000000
    All accesories (gives tech.books..)
    c0000000 0000001e
    2353a01e 00000063
    DC000000 00000001
    D1000000 00000000
    the items code i think gives all the items, the gloves code too
    the boots and accesories items i think gives tech. books...haha^^'
    i think i won't make more codes for this....with this codes it's ok i think, i will make for inazuma 2
    note:incredible when put the stats codes....the characters are invencibles xd
     
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  16. SuzieJoeBob

    SuzieJoeBob NOT a New Member
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    I just finished making a code for Gates to Infinity to change the main character and partner Pokemon's types, but the only thing that changes is the 3D model on the top screen while not in a dungeon. Do you guys still want the codes regardless?
     
  17. Punishment

    Punishment Newbie
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    I want to see code Bravely Default For the Sequel
    Max Job code
    Max Status
    Max Village
    and more
     
  18. bmi30

    bmi30 Member
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    hi,
    I don't have any debugger or emulator, that runs 3DS code, but I show you where the 100 exp. routine.

    Code:
    03E862D8 002862D8 E92D4070 stmdb  SP!,{r4,r5,r6,rL}
    03E862DC 002862DC E1A05000 mov  r5,r0
    03E862E0 002862E0 E3510064 cmp r1,#$64        "compare culcurated exp. vs 100
    #03E862E0 002862E0 E3510000 cmp r1,#$0        "it affect as if exp. is not 0 of following "movgt r4,#$64"
    03E862E4 002862E4 E1A04001 mov  r4,r1
    03E862E8 002862E8 E5D5608D ldrb r6,[r5, #+$8d]    "current LV
    03E862EC 002862EC E5950068 ldr r0,[r5, #+$68]    "pointer of one's class
    03E862F0 002862F0 C3A04064 movgt  r4,#$64
    #03E862F0 002862F0 E3A04064 mov  r4,#$64        "prototype cheat but it has side-effect
    03E862F4 002862F4 EB017BA0 bl 002E517C          "this subroutine return max LV
    03E862F8 002862F8 E1560000 cmp r6,r0
    03E862FC 002862FC A3A04000 movge  r4,#$0
    
    cmp rx,#$64 code are total 60.
    I think it would be possible to port another region.
     
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  19. shadowofchaos

    shadowofchaos Advanced Member
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    How were you able to find the routine?

    Already did.

    Video is uploading now.

    Here you go:
    100 exp. each action ported to NA:
    03E77A5C E3510000



    I'll port the EU version as soon as VincentASM gives me a memory dump.


    There are, but you have to make them yourself since most codes have addresses that shift.
    VincentASM has an EU version of Awakening:
     
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  20. danmc

    danmc Advanced Member
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    Inazuma Eleven Endou Mamoru (J)
    Inazuma Eleven 2 Firestorm
    Money
    03493f3c 000f423f

    Passion Points
    03493f40 000f423f

    Players Stats
    c0000000 0000006f
    03494eb8 000003e7
    03494eba 000003e7
    03494ebc 000003e7
    03494ebe 000003e7
    03494ec0 ffffffff
    03494ec4 ffffffff
    03494ec8 ffffffff
    13494ecc 0000ffff
    DC000000 000000fc
    D1000000 00000000


    Level 99 after match
    c0000000 0000006f
    03494e48 000f423f
    DC000000 000000fc
    D1000000 00000000
     
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