I was gonna make a new post about it, but seeing this thread exists I might as well add it on here:
Is it me, or does the whole "virtual game cartridge" system seem massively exploitable?
Moreover, from the Nintendo Direct, they've shown an older Switch sending a game to a Switch 2... So I'm thinking if that method might be, at some point, useable to inject a Homebrew channel, or something similar. Especially considering the Switch 1 is already a console that has been hacked and can run CFWs.
I guess in the end it depends on how the systems will check if the games are legit...