Hacking SPECULATION: A strategy to load games off USB! (No loader)

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King Cerelepe

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I won't be answering question of all, I am the days without sleep, we are working hard for it, right now I am preparing a package with several games, I will test it all to make sure they will work for you all, wait a little longer please, I think my friend @mvmiranda told you he knows me , so people can make sure it's all true!. Sorry my bad English.


Return soon.


Hug



Enviado de meu C6503 usando Tapatalk
 

CoolAlpha

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I won't be answering question of all, I am the days without sleep, we are working hard for it, right now I am preparing a package with several games, I will test it all to make sure they will work for you all, wait a little longer please, I think my friend @mvmiranda told you he knows me , so people can make sure it's all true!. Sorry my bad English.
What are the requirements for your mod?
 

AboodXD

I hack NSMB games, and other shiz.
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@leonmagnus99 No need to release anything because IOSU exploit was already released. ;) (somewhere, search for it)
It's the tools that we're lacking, I'll not make a move because Team SALT has already did.

Guys, calm down. I made this thread to inspire some specific people so they could turn this strategy into reality.

Does this still require to format the HDD into the special Wii U format? Or does it work by putting the WUDs/games into a special folder from the HDD?
If it does, then I'll hold back a little longer.
I would like to boot everything (NGC, Wii and Wii U) from the same HDD without having it formatted in the Wii U format.
It does.
It's a bummer I know, that you can't have all games in one USB. ;(
I don't think this theory would work... Even if you managed to access the drive and somehow install the game on it, it wouldn't pass the signature checks. You need more than just a ticket and some console specific encryption keys to install a game to your HDD from an external source.
Excuse me, we're inserting a official game, it WILL pass the checks because it's SIGNED. (Games are signed, homebrews aren't!)
Would .wux games work too? Cause its Just a compressed .wud File, isn't it?
I think only WUD, I don't think the Wii U actually expects a WUX coming... :P

@Reecey blame the one who started the offtopicness.

Also @King Cerelepe, since you're releasing anyway, can you tell me what exactly did you do? I'm kinda curious... I'm sure it's a hacky way! :P
If you don't want any information to go public before the release, feel free to send me a PM. ;)
 
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Cyan

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@King Cerelepe, and any other users posting youtube video or screenshot : please, could you put your console in english ? :P
If you are willing to post it on an international forum, and to let all the world know about it, maybe it's a good idea to set the console to english language before doing any guide/tutorial/demo.

It's not like we can't see which menu you are using, but that's just nicer to read.
Well, that's your decision, it's only a suggestion.

Thanks.
 

Garblant

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I think it might be a good idea to refine Saviine. Since many users are going from Loadiine to this method, many users probably want to use their save file that they created on Loadiine. The only thing that I'm not certain about, is how injecting save files back into the system works...
 
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BIFFTAZ

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I think it might be a good idea to refine Saviine. Since many users are going from Loadiine to this method, many users probably want to use their save file that they created on Loadiine. The only thing that I'm not certain about, is how injecting save files back into the system works...
Saviine works just fine as is. It can inject & dump a save just by double clicking inject.bat or dump.bat.
 
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