Hi guys.
I've already left a comment about this in the noobie question section, but I decided to comment again here hoping that anyone can help me out. Here goes:
When using Snes9x TX, I notice diagonal banding in Earthbound and compositve video artifacts in some games – especially around text – and I find it ugly and distracting. I imagine this happens because the emulator uses trap filtering by default and there's no way to change this in the emulator's UI or directly in the config file AFAIK. If I use RetroArch's Snes9x Next core without trap filtering on, this issue doesn't occur, but I generally prefer using Snes9x TX because it renders FF6 more accurately and also supports Super Scope games, and ultimately, I really would prefer to stick with a single emulator per system.
Here are a few pictures for reference. Please note how there's diagonal banding in the background when using both Snes9x TX and RA with trap filtering on, but not when I disable trap filtering in RA. If anyone knows what I could change in order to solve the banding problem in Snes9x TX, please let me know. Even though I don't have any programming experience, I'd still appreciate any pointers regarding what I could change in the source code to solve this!
Thank you all in advance.