1. Sevrei

    Sevrei Member
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    Thanks. Could you attach the INI as well please? Also what BSAs were you able to merge?
     
  2. Terrorize420

    OP Terrorize420 Advanced Member
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    you can merge basically all mods that have textures n meshes
     
  3. Sevrei

    Sevrei Member
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    I've tried to merge mods together based on their category such as followers (Vilja and Sofia) or immersive armors with other armor mods using the Pack_mod function of NX tool kit, however in-game the textures are always just a black and white mess.

    Would be nice if people who had success in merging certain mods could list the steps and mods used.
     
  4. arianadark

    arianadark GBAtemp Advanced Fan
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    you can also just convert all the mods you want to use together to save on the ini character limit
     
  5. Sevrei

    Sevrei Member
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    I'm not sure I follow. Are you saying put all my files into one folder then drag it onto convert_mod? Then update the relevant INIs and load order with the esms and esps and I'm good to go? I run about 52 mods which I think is over 90 BSAs.
     
  6. Terrorize420

    OP Terrorize420 Advanced Member
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    thats what i do but i split them into smaller groups so i make 3 folders n use convert_mod then add them to your ini files like normal but you could use less folders if needed seems like alot of mods for just one folder but it should still work
     
  7. nosis100285

    nosis100285 Newbie
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    Does anyone have experience with simple mod manager using SX OS and emunand?
     
  8. Terrorize420

    OP Terrorize420 Advanced Member
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    I use emunand on Sx but i never really tried it because its only coded for atmosphere.
    The one linked in the homebrew section here i just changed the location it finds the files in to work on sx and fixed a error when compiling.
    But if your gonna try it I would backup all your ini files just in case
     
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