Seta GX fork

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niuus

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Seta GX Hibrido (provisional name)
by cheloruiz79
https://github.com/hotker79/seta-gx/tree/hibrido



Forked from and based on the great foundation of Seta GX (project still active), by fadedled
https://github.com/fadedled/seta-gx



Compatibility list:
Personally tested games:
  • Akumajou Dracula X - Gekka no Yasoukyoku (Japan). Full speed. FMVs can't be seen. Some transparency problems.
  • Astal (USA). Not working. Same as old 0.3.2. Boots, but hangs on a black screen.
  • Batman Forever (USA). Not working. (can be played on old 0.3.2). Doesn't boot.
  • Burning Rangers (USA). Not working. (can be partially played on old 0.3.2). Hangs after the first splash screen. Crashes the emulator on exit.
  • Bust-A-Move 2 - Arcade Edition (USA). Full speed.
  • Bust-A-Move 3 (USA). Full speed.
  • Clockwork Knight - Pepperouchaus Adventure (USA). Not working. (can be played on old 0.3.2). Doesn't boot.
  • Clockwork Knight 2 (USA). Not working. (can be played on old 0.3.2). Doesn't boot.
  • Earthworm Jim 2 (USA). Full speed. Character sprite is a bit glitchy.
  • Elevator Action Returns (Japan). Not working. (can be played on old 0.3.2). Crashes the emulator on exit.
  • Layer Section (Japan). Full speed.
  • Guardian Heroes (USA). 50-60fps.
  • Magical Night Dreams - Cotton 2 (Japan). Not working. (can be played on old 0.3.2). Boots, but hangs on a black screen.
  • Magical Night Dreams - Cotton Boomerang (Japan). Not working. Same as old 0.3.2. Boots, but hangs on a black screen.
  • Mega Man 8 (USA). 57-60fps. FMVs can't be seen. Problems with transparencies, the character can't be seen (intro level, underwater section)
  • Mortal Kombat II (USA). Not working. Same as old 0.3.2. Boots, but hangs on a black screen after the Midway splash screen. Crashes the emulator on exit.
  • Pandemonium (USA). Not working. Same as old 0.3.2. FMVs appear completely glitched. Black screen, and then a colored glitchy screen.
  • Panzer Dragoon (USA). 53-59fps. FMVs can't be seen. Backgrounds can't be seen during gameplay.
  • Princess Crown (Japan). Full speed.
  • Pu Li Ru La - Arcade Gears (Japan). Full speed.
  • Radiant Silvergun (Japan). Not working. Crashes the emulator if you skip the splash screen.
  • Saturn Bomberman (USA). Not working. (can be played on old 0.3.2).
  • Saturn Bomberman Fight!! (Japan). 52-60fps.
  • Sega AGES - Outrun (Japan) (Rev A). Not working. Same as old 0.3.2. Boots, but hangs on a black screen. Glitches the emulator on exit.
  • Shinobi X (Europe). Full speed.
  • Street Fighter Zero 3 (Japan). Not working. Same as old 0.3.2. Boots, but hangs on a black screen.
  • Three Dirty Dwarves (USA). Full speed. Missing graphics.
  • Tryrush Deppy (Japan). Full speed. Character sprite is a bit glitchy.
  • X-Men Arcade (Homebrew). Full speed. Glitched audio as 0.3.2, but unlike it, it is fully playable and completable.

Notes:
  • BIOS folder: root://apps/SetaGX/bios.bin
  • Covers folder: root://apps/SetaGX/art
    • 128x192 PNG with the same exact name as your game file.
  • Backup RAM folder: root://saves/saturn
  • Games folder: root://vgames/saturn

Controller support:
  • Gamecube controller.
  • Wiimote.
  • Wii Classic Controller. (there is a bug currently where the directional Down is always pressed)

Attachments:
- Current release.
- Wii U Forwarder, by ploggy (apps/SetaGX/).
 

Attachments

Last edited by niuus,
Hey there guys. Just did some more testing with the new fork. I've found that Christmas Nights into Dreams has some problems seeing the menus. But it gives a stack dump when you start loading a game. I found that Creature Shock Special Edition doesn't even load past the BIOS screen. And D loads the "Press Start" screen, but then won't go bast a black screen.

Also amazingly. Death Throttle plays the FMV at 47 FPS! That's the first FMV from the Saturn that I've seen play on my Wii U. That is fucking amazing. Great job man. And the game plays but the colors are all jacked the way Nights is. Simply amazing.

None of these are regressions mind you. Just things I've found through more testing.

And a request from my friend @ploggy. I tried installing your new forwarder on my NAND and I got an error. I installed it on my USB and that worked fine. But I went to look for it and I couldn't find it! I looked around, and it took the place of my FCEUX RX forwarder 😒 It occurs to me now, as it's been forever since I made a forwarder, that you have to use certain numbers when you create it. And if you use a number that another program does, it over writes it. I hate to ask you man, but could you please remake it using a different number? Maybe use a random number generator? Thanks man.

Great work guys. I've got some more testing to do and I'll post it as it comes.
 
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