Homebrew SDL for 3DS

SDL, Is this a good Choice?

  • Yes, we need SDL for 3DS.

    Votes: 84 96.6%
  • No, there is no one how need this!

    Votes: 3 3.4%

  • Total voters
    87

Rikku2000

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LibSDL 4 Nintendo 3DS

This is my LibSDL port for Nintendo 3DS for Homebrew Development.

Whats Supported?
- SDL_image with JPEG and PNG Support
- SDL_mixer with MAD(MP3) and Vorbis(OGG) Support
- SDL_ttf with FreeType(Font) Support

Note:
- If use SDL_SetVideoMode with W=320, H=240 SDL will use Bottom Screen
otherweis use TopScreen
- Don't forget 3DS is Sideways Image need to be Rotated.

ToDo:
- Need Audio on SDL Part curently not Working.

Version:
0.3:
- Add Console Output
- Edit Audio(Still not working...)
- Edit DS Touch Support

0.2:
- Change Arrow Keys X by Y
- Add SDL_RotateSurface to libSDL_rotate

0.1:
- Init Version

Download: libSDL_3DS-v0.3.zip

Have FUN! Rikku2000
 

netnerd

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Hey there, rotating framebuffer should be easy (I'm pretty surprised that you've ported SDL with everything still sideways), so really just audio to do, huh? Maybe wait for the DSP to be figured out first though.
Anyway, nice work on the port.
 
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Rikku2000

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This is SDL 1.2 but if all works fine ist more easy to me to port it to SDL2 curently i have an unfinished build of SDL2 for 3DS on my source
 

The Real Jdbye

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Nice. I guess we'll be seeing a lot more 3DS homebrew in the near future.
Every platform that has a SDL port seems to get the exact same range of games ported to it though, getting kinda tired of that :P
 

Rikku2000

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I am Porting it actualy for my Game called TailTale:

http://u-ac.net/index.php?opt=game&func=view&id=1

tailtale_2.jpg
 

Rikku2000

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No the game is Based on the Anime: Angel Tales as known as Otogi Story Tenshi no Shippo
Its Support Multiplayer and had 4 CG Sequenzes
 

Cyan

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I merged your two threads (release and preview) into a single one.
Please use a single thread for each project so it's easier to follow and find homebrew on this forum's section :)
thank you.
 

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