Hi,
Here is a port of the excellent ScummVM engine to the switch. I don't have the time to write a lot of information's right now.. i'll update this post later.
In the meantime, here is the (very minimal) release information from the release page :
INFORMATIONS
KNOW BUGS
TODO
THANKS
PS: this is NOT an april fool
Here is a port of the excellent ScummVM engine to the switch. I don't have the time to write a lot of information's right now.. i'll update this post later.
In the meantime, here is the (very minimal) release information from the release page :
INFORMATIONS
- runs at a pretty good framerate even with HQ scalers
- default gfx is 2x fullscreen. The game is rendered at 2x the resolution, and (linear) scaled to fit screen. My personnal choice would be fullscreen tv2x thought. 3x fullscreen/windowed is probably a good choice too (less "linear blur")
KNOW BUGS
no sfx in some "scumm" engine games (curse of monkey island, full throttle)intro in "the secret of monkey island" CD version hang, audio play fine and can be skipped. Other versions seems to works fine- mp3 decoder doesn't seems to work (crash), but this format should not be used anyway
TODO
fix "scumm" engine SFX (imuse/dimuse)add touchscreen support- fix mp3 decoding (libmad? does it worth it?)
THANKS
- devkitPro and libnx people: fincs, yellows8, plutoo, profi200, WntrMute ....
- ScummVM team
- ScHlAuChi for providing a 3.0 Switch! (you rock mate)
PS: this is NOT an april fool
Last edited by cpasjuste,