Homebrew ScummVM 2.1.0 Update !

Wiimpathy

Well-Known Member
Member
Joined
Mar 3, 2010
Messages
1,009
Trophies
2
XP
2,889
Country
France
No it's not wiiflow related, the official and the 2.1.0 test build in the opening post are slow.

The modified mod18 has a diifferent code and loads faster. It has other changes you'll see in the Readme. It can be used as a WiiFlow plugin or through Homebrew Channel as well.

Not sure about blade runner crashes. Perhaps Ram issues again?
 
  • Like
Reactions: Alexander1970

Tetsuo Shima

Well-Known Member
Member
Joined
Oct 29, 2008
Messages
1,784
Trophies
2
Age
44
XP
4,323
Country
Italy
No it's not wiiflow related, the official and the 2.1.0 test build in the opening post are slow.

The modified mod18 has a diifferent code and loads faster. It has other changes you'll see in the Readme. It can be used as a WiiFlow plugin or through Homebrew Channel as well.

Not sure about blade runner crashes. Perhaps Ram issues again?
I tried mod18 from the HBC and it seems that it's not freezing anymore, even after 1h+ of gameplay. Tried it several times.
From Wiiflow the lock-ups are random, but sooner or later they happen.

There is also a showstopping bug, though, but it's already been addressed and fixed in ScummVM (not wii related): when you start Chapter 2, the Tyrell building is missing from your map so you can't go there and advance with the story.
 
  • Like
Reactions: Alexander1970

Wiimpathy

Well-Known Member
Member
Joined
Mar 3, 2010
Messages
1,009
Trophies
2
XP
2,889
Country
France
If it's a freeze more than a code dump, perhaps it could be the hdd sleeping for some reason.
In fact, in the very first mods, Fix94 added a function to wake up usb drives. I've removed since I was concentrating on other bugs. Now, I guess it was there for a reason. I'll try put this code back when I have time.
 
  • Like
Reactions: Alexander1970

Tetsuo Shima

Well-Known Member
Member
Joined
Oct 29, 2008
Messages
1,784
Trophies
2
Age
44
XP
4,323
Country
Italy
If it's a freeze more than a code dump, perhaps it could be the hdd sleeping for some reason.
In fact, in the very first mods, Fix94 added a function to wake up usb drives. I've removed since I was concentrating on other bugs. Now, I guess it was there for a reason. I'll try put this code back when I have time.
Yes, I should have mentioned that I was getting freezing issues and no code dumps.
The freezes are occurring in other games too:
Might & Magic 4 - Clouds of Xeen
Might & Magic 5 - Darkside of Xeen
Zork - Great Inquisitor

Maybe they happen in other games too, but I just focused on these games.

The strange part however, is that last night I tried booting Scummvm from the HBC, and I was able to play Blade Runner for over an hour without any freeze. Normally, it would freeze
I also tried to stop playing for several minutes until the wiimote disconnected, but after that the game resumed without issues. I will try again to see if I was just lucky
 
  • Like
Reactions: Alexander1970

METALIGALO

Member
Newcomer
Joined
Jun 30, 2018
Messages
22
Trophies
0
Age
42
XP
396
Country
Brazil
Friends, When using 240p unfiltered "double strike" mode on a crt, there is always some scaling enabled. How should I precisely set the horizontal and vertical underscan to disable scaling at all and get 1:1 pixel mapping?
 

Tetsuo Shima

Well-Known Member
Member
Joined
Oct 29, 2008
Messages
1,784
Trophies
2
Age
44
XP
4,323
Country
Italy
I've just noticed on the ScummVM boards that the Wii version was updated to 2.1.1

post
https://forums.scummvm.org/viewtopic.php?p=87924#p87924

download
http://www.mediafire.com/file/w1ommt62zfh5guw/scummvm-2.1.1-wii.zip/file

Some really appreciated fixes in this version:
-Blade Runner GPS map fix. The Tyrell building is finally visible at the beginnig of Act 2, this was a showstopper bug!
-Added support for Italian GK2 (hooray!) and other languages.
-Added support for Phantasmagoria 1 censored mode.
-Many Improvements and fixes to various engines.
:yaywii:
 

Tetsuo Shima

Well-Known Member
Member
Joined
Oct 29, 2008
Messages
1,784
Trophies
2
Age
44
XP
4,323
Country
Italy
Unfortunately this build is very buggy. I tried Blade Runner and the freezing issues are dramatically increased. Now the game will freeze after a couple minutes of gameplay, With the previous version I was getting 1 freeze after an hour of play time
:(
 

Tetsuo Shima

Well-Known Member
Member
Joined
Oct 29, 2008
Messages
1,784
Trophies
2
Age
44
XP
4,323
Country
Italy
Ok I've submitted the bug on the bug tracker.
I'm not sure if other people are having this issue, there are no reports in the scummvm forums (they say it works perfect for them).
 

Wiimpathy

Well-Known Member
Member
Joined
Mar 3, 2010
Messages
1,009
Trophies
2
XP
2,889
Country
France
Great. I bet they say it's perfect cause they don't really test like you. I think the problem is more general, not only related to the Bladerunner engine.
Anyway, let's hope someone see this as it's a major bug now.
 
  • Like
Reactions: Tetsuo Shima

Tetsuo Shima

Well-Known Member
Member
Joined
Oct 29, 2008
Messages
1,784
Trophies
2
Age
44
XP
4,323
Country
Italy
Ok it appears that the freezing issues were caused by my SD card, or by having ScummVM on SD and Blade Runner on USB.
Now I could play almost the entire 1st chapter without any freeze, but during a dialogue the game crashed with a "code dump".
 
  • Like
Reactions: Tarmfot

Tetsuo Shima

Well-Known Member
Member
Joined
Oct 29, 2008
Messages
1,784
Trophies
2
Age
44
XP
4,323
Country
Italy

Tetsuo Shima

Well-Known Member
Member
Joined
Oct 29, 2008
Messages
1,784
Trophies
2
Age
44
XP
4,323
Country
Italy
My bug reporting is needing some confirmation.
The scummvm dev said that he'll try to investigate on that.
I'd like to know if it can be an issue with my setup.
I tried the desktop version, too, but I couldn't seem to reproduce the crashes on my pc.
I don't think it's a general Scummvm issue, cause I played Gabriel Knight 2 for hours without any crashes.
It could be an issue with the italian version, I don't know. or maybe it doesn't like my usb hd.

Anyone tried blade runner?
 

xunga

Active Member
Newcomer
Joined
Jul 24, 2019
Messages
38
Trophies
0
Age
43
XP
129
Country
Argentina
I have tried the Spanish version of Blade Runner a bit and found no problems using Scummvm mod 18 on the SD card, however I have not played it as much as you. I would recommend putting the game on the SD card and not on the USB.
 

Tetsuo Shima

Well-Known Member
Member
Joined
Oct 29, 2008
Messages
1,784
Trophies
2
Age
44
XP
4,323
Country
Italy
I have tried the Spanish version of Blade Runner a bit and found no problems using Scummvm mod 18 on the SD card, however I have not played it as much as you. I would recommend putting the game on the SD card and not on the USB.
Thanks, I was thinking the same thing. But I'm running out on space on the SD card, putting ALL my scummvm games will require more than 20 Gb.
Maybe I should try with just Blade Runner on SD. I don't know if we can mix different sources for games (sd, usb) within the same scummvm.ini

Edit: nope. I tried with everything on sd card and the same crash happened.
 
Last edited by Tetsuo Shima,
General chit-chat
Help Users
    SylverReZ @ SylverReZ: :rofl2: