Savlib.dat 1024KB for ZELDA US + EU

Discussion in 'DSTT' started by bitonio6, Dec 13, 2009.

Dec 13, 2009
  1. bitonio6
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    Member bitonio6 GBAtemp Advanced Maniac

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  2. TeenTin

    Member TeenTin GBAtemp Maniac

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    What's wrong with the original one ?
     
  3. lolzed

    Member lolzed The GBAtemp Pichu

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    there is nothing wrong with the old one,if i were you play safe and make 2 saves(1mb and 512kb)also why bother making topic?you could've just posted in the infolib updates
     
  4. bitonio6
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    Member bitonio6 GBAtemp Advanced Maniac

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  5. Depravo

    Global Moderator Depravo Jaded curmudgeon

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  6. bitonio6
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    Member bitonio6 GBAtemp Advanced Maniac

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    The 0x00 and no 1024 for the EU Zelda...

    otherwise No problem

    [​IMG]


    P.S can you explain to everyone why its necessary to have a 1024 siz for the sav file?
     
  7. Depravo

    Global Moderator Depravo Jaded curmudgeon

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    The release info states that the game requires an 8Mb save file (8 megabits = 1024 kilobytes). Many people using a 512 kilobyte save file have had corrupted save data during the latter half of the game causing them to lose ALL their progress.
     
  8. TeenTin

    Member TeenTin GBAtemp Maniac

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    So, have anyone finished the game with this new save ?
     
  9. .Darky

    Member .Darky GBAtemp Maniac

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    If it's not too much to ask, could anyone please edit my 512KB savefile and turn it into 1MB? I've already finished to game with no problems, but I fear it may get corrupted.

    *link removed because I managed to figure out how to do it*

    Thanks in advance.

    EDIT: Before someone asks: Yes, I downloaded the savlib.dat from the link TC posted.
     
  10. huy23

    Newcomer huy23 Member

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    can I use a program to convert a 512KB to 1MB file save? cause I have that program and I used it to do the trick with Pokemon Platinum and Heartgold (don't remember if it is HG or KH358/2) and everything seems to be fine
     
  11. ivobhz

    Newcomer ivobhz Advanced Member

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    the thing is that this savlib.dat for lzst isn't really necessary for some/all FC, cause i'm using the R4+YSmenu with clean rom and i just cleared all the temples and had no problem with saves atm.
     
  12. nando

    Member nando GBAtemp Addict

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    when i use the new savlib.dat my original save file gets overwritten instead of updated. i have an original dstt withe the unofficial menu. is there a way to keep my save file?
     
  13. bitonio6
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    Member bitonio6 GBAtemp Advanced Maniac

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  14. nando

    Member nando GBAtemp Addict

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    thanks. i can't run .net applications tho.
     
  15. denieru7

    Member denieru7 GBAtemp Regular

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    Hi guys, could you possibly convert my 512 KB save to 1MB? I think its because I'm using an R4 with YSmenu; when I put in the new savlib.dat (2ch updated theirs too, I tried both yours and theirs) my save file just stays as 512KB. When I use the converter that bitonio mentioned, I get a 1MB save file but when I start up the game it overwrites my save, so I lose all my progress.
    I also tried another 512KB -> 1MB save converter that I had from before which worked with platinum. Same result as the converter bitonio mentioned.

    Help? =] My save's been fine till now, but I'm paranoid. Up to the final Spirit Tower encounter, after all the temples. I will PM my save to you, if you agree to help.


    EDIT: Also, if I delete the save file altogether YSmenu generates a 1MB save file.

    Thanks! [​IMG]
     
  16. bitonio6
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    Member bitonio6 GBAtemp Advanced Maniac

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  17. denieru7

    Member denieru7 GBAtemp Regular

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    kudos to you bitonio! It worked. For anyone else who needs to convert their 512KB save file to 1MB without losing their progress, I can recommend the zelda savetool.

    Thank you!
     
  18. bitonio6
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    Member bitonio6 GBAtemp Advanced Maniac

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    if you have some news about a new 1.17a13 version, please contact me [​IMG]

    Have a good day
     

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