ok, i think Something you can test to try to copy the save in real Nand...
try to compress the save as a data.bin, then just manage the save with the official wii save manager...
please, report your result
Well, I tried doing that, but during compressing the NTSC region Smash Bros. Brawl save into a data.bin with SGM GX on my PAL Wii, I was kicked back to the system menu as well. While the problem is solved with a workaround for me, I will still do some more tests that may help improve SGM GX. Is SGM GX capable of writing a debug log to the SD Card or USB drive? If so and if you need that debug log from me, just ask and I will gladly provide that. Now off to testing some more. Will report my results later.
Edit: So I just started running first tests on my original Wii. Unless otherwise stated, every test was run involving the NTSC region save from the original Super Smash Bros. Brawl. Long post ahead:
Test 1: Copying / Restoring the save to / from the SD Card via Datamanagement on the original Wii. Copy protection has been disabled via Priiloader.
Results:
- Save copied successfully to the SD Card.
- Restore to original Wii also successfull.
Other oddities that occured during this test:
I used to play Project M and had a Brawl save with a different ID (KSBE instead of RSBE) along side my normal Brawl save, which magically vanished from my wii as I was testing this... did not happen the last time I entered Datamanagement, weird... Save is gone in SGM GX as well. Luckily I backed it up before it vanished, so all good.
Test 2: Compressing the save (PAL and NTSC region) with SGM GX on original Wii:
Result:
- Shortly after the compression is started, I get kicked back to the wii menu and compression fails.
- Same result on PAL and NTSC region save of the game.
Test 3: Restoring the save (data.bin) copied via Datamangement on original Wii with SGM GX.
Results:
- Does not work. SGM GX kicks back to the wii menu upon accessing the folder with the data.bin.
- Same result regardeless of switching "Priiloader override" on or off in SGM GX settings.
Test 4: Copying / Restoring the extracted save with SGM GX on the original Wii.
Results:
- Copying works fine for both regions (PAL and NTSC)
- Restoring the PAL save with priiloader override set to off gives the error message "unable to copy datas"
- Restoring the PAL save with priiloader override set to on kicks me back to the homebrew channel
- Restoring the NTSC save with priiloader override set to off once gave the error message "unable to copy datas"
- On the second try, priiloader override sill set to off, it kicked me back to the homebrew channel
- Same result with priiloader override set to on. I could even reproduce it, tried several times.
The last result of Test #4 seems odd to me as well. Why did I get an error the first time, while I was kicked back to the HBC the second time? I have no idea, since I did nothing different on the second try comparing to the first try. For now, this concludes my testing on the Wii. Will test things on vWii later. Don't know if all of this is even helpfull to you, but I hope so. If you need more info or want me to test something else, just ask. I can also provide the saves from my wii if you want to investigate them.
Edit 2:
I just found another solution
here. Using R125 of SaveGame Manager GX (found
here) I managed to successfully copy my PAL and NTSC region Brawl saves from my Wii to my Wii U. To make it work first backup the save using the "Extract" option (the "Compress" option will crash), and then simply "Install" the save on the other console.