Rockman.EXE: Operate Shooting Star Review

Discussion in 'GBAtemp Reviews & Guides' started by fgghjjkll, Nov 16, 2009.

  1. fgghjjkll
    OP

    fgghjjkll GBATemp MegaMan

    Member
    GBAtemp Patron
    fgghjjkll is a Patron of GBAtemp and is helping us stay independent!

    Our Patreon
    2,041
    42
    Jul 7, 2008
    ROCKMAN.EXE: OPERATE SHOOTING STAR UNOFFICIAL REVIEW
    [​IMG]
    I'm a big fan of MegaMan. It was my Dad who introduced me to the X series and I decided to widen my experiences with the other series too. Rockman.EXE: OSS is a 3D RPG. A remake of Rockman.EXE 1 but with a little side story and extras.

    Story:
    [​IMG]
    W00t! Hi Rockman.EXE!
    [​IMG]
    We live in a modern world guys?

    Having played MegaMan Battle Network 1 loads of times, i actually know how to get along without understanding Japanese. Rockman.EXE: OSS is set in ACDC town in 200X and talks about WWW's plans to take over the world. (God....are all rpgs like this?) You play as Netto Hikari with his Net Navi Rockman.EXE to fight against WWW and their plans to create this "LifeVirus" using 4 Super Programs. There is also a side story, in which Hoshikawa Subaru and Warrock get transported back in time by Clockman ( or something like that >.< ) Harp Note is also transported and disappears. Shooting Star Rockman meets Rockman.EXE and accuses him of being part of Harp Note's disappearance. They have a fight and work together afterwards.

    Gameplay Mechanics
    RM.EXE: OSS is like most other RPGs you play. D-Pad to get around, B to walk ( or run ), Interact with A and other basic stuff like that.
    [​IMG]
    The eye catching part though is the Battle Mechanics. You have a 3x3 grid that you can move around and use B to shoot viruses. When your Custom Gauge is full, Tap L/R and you are presented with a "Card-like" Battle chip system where you can pick the chips you need and either, attack, defend, recover and escape (and maybe a few others). This is especially unique because this can let your strategy run wild and unlike other RPGs, You don't get a menu-like system where you pick magic and pick a spell and press ok and blah blah blah blah blah........
    [​IMG][​IMG][​IMG][​IMG]
    Graphics and Sound


    The art style is a nifty isometric viewpoint, with enhanced graphics from the GBA version and animations are very smooth. In the battles, when you move, you kinda "teleport" to a new tile. But attack animations work very well and are very detailed. One thing that does let me down is the battle background. The speech box's profile picture has also been enhanced from the GBA versions.

    Sound, i feel, is kept at the same quality or maybe a bit enhanced also. (Or at least the BN1 story mode was anyways...)
    If you download and listen to the high quality recording, you can notice the difference.

    Summary

    I think that this enhanced port is VERY well done and well polished and they even went through trouble to add more new features and improved some elements from the GBA version. One drawback though is lack of wifi. You have wifi in the last few Shooting Star Rockman series...Why not put wifi in this port? I find this game very enjoyable. Professionnally done but the sound could be improved. This game deserves a 8/10. Thank you Capcom for another fantastic game.

    ~fgghjjkll - The GBATemp MegaMan
     
  2. SoulAnger

    SoulAnger MENUdo's Developer

    Member
    743
    12
    Jul 3, 2007
    I think you forgot the most important section of reviewing a remake. (v '_')
    Comparisons. (^^")
     
  3. 5%

    5% GBAtemp Fan

    Member
    453
    0
    Dec 25, 2008
    no rating out of 10?
     
  4. _Burai_

    _Burai_ GBAtemp Regular

    Member
    210
    0
    Mar 5, 2009
    Swaziland
    He said its 8/10 [​IMG]
     
  5. Saloma

    Saloma Member

    Newcomer
    16
    0
    Mar 14, 2009
    United States
    Such as? Other than Shooting Star Rockman, all they changed was being able to run from battle by pressing L, and two battlechip rows instead of three on the custom gauge. Any other changes (some chip code changes, some cards had damage changed) are negligible.
     
  6. outgum

    outgum Pokemanz Master

    Member
    1,993
    27
    Sep 22, 2009
    New Zealand
    Hamilton, New Zealand
    Reguardless, As stated above, he is a true Megaman fan, and so am I, sure its just a port of Number 1, but its still a good game never the less, the review could be in more detail though, including Cons and Pros, and what you DIDNT like, theres gotta be something.

    i did enjoy this game also [​IMG]
    Thanks for the review
     
  7. granville

    granville GBAtemp Goat

    Member
    4,977
    212
    Aug 24, 2007
    United States
    Naples, Florida
    I'm on the side that this game is quite lazy for even Capcom's standards. The original game is good, and the DS one is still good, but they really didn't improve the game much at all. Heck, even the DS port of EXE 5 had remixed music! This game only has a remix of the title theme. Ridiculous if you ask me. I do consider the map a nice new feature, but it was only needed because the internet is so convoluted. No such issue in the sequels.

    However, my GBA flashcard is long broken. That being said, I'm glad of a way to play the game on my DS. Not like I'm paying for it. It's not a very good remake, but it doesn't make anything about the original worse. And that's more than I can say about other remakes (*coughSEGASONICGENESISGBAcough*, ahem excuse me).
     
  8. stab244

    stab244 GBAtemp Advanced Fan

    Member
    654
    11
    Jun 1, 2008
    United States
    The game is alright... Could be better, but it's bearable for a port.

    I do find myself using SSR most of the time after his scenario. Gives my X and Y button a use...
     
  9. mattwo

    mattwo GBAtemp Regular

    Member
    134
    0
    Mar 26, 2007
    United States
    what's that about the GBA port of sonic? Or were you referring to the arcade game which has nothing to do with the genesis anyway? Well regardless, back on topic. You can play as SFM/RNR?
     
  10. Sarvesh50

    Sarvesh50 Aye!

    Member
    915
    11
    Jul 7, 2008
    Netherlands
    Netherlands
    Great Lan and Hub and Geo an Omega-XIS
    In one game when is the european version released?
     
  11. granville

    granville GBAtemp Goat

    Member
    4,977
    212
    Aug 24, 2007
    United States
    Naples, Florida
    I was referring to Sega's tragic butchering of the original Sonic 1 on GBA. Sonic The Hedgehog Genesis. Lazy though this port is, it doesn't break the original game like Sega did to their masterpiece. Just saying, I don't hate this port. It could have been better, but it could have been worse.