This is pretty cool you seemed to figure out a way to get your stuff. Have to like always finding a work around for something.
But it's not that they don't just load, they don't get ripped either. And it seems only those which appear on screen are, or at least I think so.Nope the most recent Version of PCSX2 has support for Direct X 9 and 11, try either (setting the correct thing in NinjaRipper too), some games work better in 9 than 11, just see what works for you really.
As for why some sprites don't load, its probably just because its experimental still, so direct X doesn't load everything that its supposed to/load it correctly.
That's probably it, damn. And I also tried texmod but that was useless, didn't rip anything. Also, it appears only what is onscreen is ripped, even though they appear in the memory. I think I'll just have to try and see how to open a pck file then, time for a new topic.
The textures are transparent and, honestly, rather hard to see most of the time, in the settings you can change the opacity, I had to do that as there were too faint beforehand.Well, yeah, the red text did appear but nothing happened when I hit any of the keys for it, neither did the textures appear in the upper left corner, although it did show the number of textures loaded. I also would mind selecting them using texmod if it would work, maybe I'm doing something wrong, probably am.