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Discussion in 'Wii U - Homebrew' started by aliaspider, Nov 6, 2016.
Oh yeah I forgot about that too.
The RTC in RetroArch works properly now
does it support multiplayer yet?
It's supported multiplayer for about the last year lol.
I followed the guide and I installed it from wup installer, but when I run retroarch it gives me this screen:
Is retroarch on the Wii U "up to par" so to speak if I were to plan on making it my primary means of emulating classic consoles? I tried a raspberry pi 3 once and it wasn't quite there, let's say up to and including N64/PS1. I'm okay using my PS3 for PS1 if necessary, but preferably everything else would be on the Wii U.
Both Wii and Wii U had N64 virtual console that can handle most titles
N64 on Wii U emulates more accurate than the Wii did, especially the RSP (graphics processor), better framebuffer and alpha dithering effects.
Not to mention that wii side emulators like Wii64 (mupen64gc-fix, glide and rice) and WiiSXR are pretty good with WiiU clockspeeds
They are, unfortunately the graphics plugins on them are broken, culling issues, jumping vertices, etc. I really hope they can improve those plugins. Audio is another issue where the Wii U fails, it uses linear audio, N64 used Gaussian.
Try an older build, for example 2018-02-11_RetroArch_rpx.7z.
I tried to latest, 2018-02-15_RetroArch_rpx.7z, and I got the same error
I had to reinstall after messing around with cores and the latest gives me that too
— Posts automatically merged - Please don't double post! —
Re installed the Retroarch channel and replaced the folder in sd/ with the build from the 12th and still get an error
So the latest nightlies are broken for me on WiiU also. I get the same error message.
The last nightly that I found to work was 2018-Feb-10 but unfortunately I erased my copy.
The latest stable 1.7.0 works the first time, but then after saving a configuration file, when it loads up, I get memory error 160-2203. If I delete the configuration file, it will load again but then it will error if there is a config file.
It looks like there were a bunch of cleanups submitted on Feb-11,12,etc that probably broke something for the WiiU but I'm not sure how to debug other than looking at the stacktrace above and walking through the code.
I tried version 1.6.7, Downloaded the program and installed, this works great but does not find to me lot of roms
how can i setup custom thumbnails images to work on xmb? (with folder? how name the .png files?)
crap, I deleted the 2-10-18 nightly build before I read all this broken build stuff. Is there anyone with the 2-10-18 build of just retroarch itself??? I have a game party tomorrow and now RetroArch wont work for me.
Anybody? Anyone have just retroarch from 2-10-18 or earlier? I need it asap.
None of the currently available packages work?
There are some from Feb 12th up to today.
Try them out, hopefully one of those works.
I would post mine when I get home but I only have like 8 cores, from the consoles/games I have only.
So I won't have most of the ones you have been mentioning lately, sadly (Like Commodore, Amiga, etc).
I thought it was just "RetroArch" itself that was the issue? Cause I tried booting the 16th build & the 12th build from the WiiU menu, and it instantly crashed. All I need is the retroarch.rpx found in "wiiu/apps/retroarch"
I don't use the main RetroArch RPX from quite a while now, but perhaps @cucholix @ploggy @the_randomizer or someone else might be able to help you here.
A main retroarch.rpx file from the Feb 10th nightlies is required, dudes, hopefully you have it since I don't use the main retroarch app for a while now.
Oh..I haven't used any version since 1.7.0 vanilla, sorry.