Homebrew RetroArch Switch

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I'm having issues with scummvm inside retroarch, when i quit the game (no matter if it's with close content inside retroarch or home menu button and close retroarch software in switch home menu) my switch crashes, it happens with any game i try. Can anyone try this please to see if it's something within my setup? I'm on atmosphere 0.8.6 and latest retroarch nightly.
 
Just thought of something but I don't even want to risk trying it until Iask. Using nxtmtp can you transfer Retroarch roms to the internal nand and could Retroarch access them? Or only sd card?
 
You are not reading. I've already posted a video of what the FF7 CC intro FMV looks like on current releases. Would you mind specifying what "lag" means to you in comparison to that?

Also videos dont lag. In general.

edit: Video link for reference:
https://gbatemp.net/threads/ppsspp-switch-beta-release.535468/page-25#post-8594739

Mine does not run that smooth, although I have the newest patreon build. I'll download the one in the first link later to see if that's the issue

Edit: thanks, I downloaded the link in the first post and the files from the newest nightly and not it runs smooth at x3 resolution
 
Last edited by uzimakiuchiha,
I see that a few people say Persona 3 Portable work.

However when I try to load it, the opening movie seems to have a lot of skipping and stopping. I was just wondering if that's normal for the moment and the rest of the game plays well, or there is a setting I need to adjust.
 
I see that a few people say Persona 3 Portable work.

However when I try to load it, the opening movie seems to have a lot of skipping and stopping. I was just wondering if that's normal for the moment and the rest of the game plays well, or there is a setting I need to adjust.
Sounds like u need to update
 
I'm having issues with scummvm inside retroarch, when i quit the game (no matter if it's with close content inside retroarch or home menu button and close retroarch software in switch home menu) my switch crashes, it happens with any game i try. Can anyone try this please to see if it's something within my setup? I'm on atmosphere 0.8.6 and latest retroarch nightly.
Same here, it even crashes when I try to enter to scummvm launcher

https://github.com/libretro/scummvm/issues/135
 
Last edited by cucholix,
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I try to play some mega CD and some pc engine CD games but I have an error and I need to reboot my switch everytime. I put the bios in the system folder and in the setting, the path is right. Maybe I have to rename the bios ? idk. Can you help me ?
 
I try to play some mega CD and some pc engine CD games but I have an error and I need to reboot my switch everytime. I put the bios in the system folder and in the setting, the path is right. Maybe I have to rename the bios ? idk. Can you help me ?

Had the same Issue dummy me forgot the BIOS files in the system folder and once I placed them there everything started working so I would double check the naming is correct and that you have all the BIOS files. I think PCECD needed two not sure though.
 
I am getting random freezes in Majora's Mask with Mupen64plus. I never managed to player longer than 30 minutes.
Also most cutscenes are black.

Also the following games won't load: Conquer's Bad Fur Day, Banjo Tooie and Goldeneye 64.

Here is my config:
Code:
mupen64plus-169screensize = "1280x720"
mupen64plus-43screensize = "1280x960"
mupen64plus-aspect = "16:9"
mupen64plus-astick-deadzone = "15"
mupen64plus-astick-sensitivity = "100"
mupen64plus-BilinearMode = "standard"
mupen64plus-CorrectTexrectCoords = "Off"
mupen64plus-CountPerOp = "0"
mupen64plus-cpucore = "dynamic_recompiler"
mupen64plus-CropMode = "Auto"
mupen64plus-d-cbutton = "C3"
mupen64plus-EnableCopyColorToRDRAM = "Async"
mupen64plus-EnableCopyDepthToRDRAM = "FromMem"
mupen64plus-EnableFBEmulation = "False"
mupen64plus-EnableFragmentDepthWrite = "False"
mupen64plus-EnableHWLighting = "False"
mupen64plus-EnableLegacyBlending = "True"
mupen64plus-EnableNativeResTexrects = "False"
mupen64plus-EnableShadersStorage = "True"
mupen64plus-l-cbutton = "C2"
mupen64plus-MultiSampling = "0"
mupen64plus-pak1 = "memory"
mupen64plus-pak2 = "none"
mupen64plus-pak3 = "none"
mupen64plus-pak4 = "memory"
mupen64plus-r-cbutton = "C1"
mupen64plus-rspmode = "HLE"
mupen64plus-txEnhancementMode = "None"
mupen64plus-txFilterIgnoreBG = "False"
mupen64plus-txFilterMode = "None"
mupen64plus-txHiresEnable = "False"
mupen64plus-txHiresFullAlphaChannel = "False"
mupen64plus-u-cbutton = "C4"

Can someone help me?
 
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I am getting random freezes in Majora's Mask with Mupen64plus. I never managed to player longer than 30 minutes.
Also most cutscenes are black.

Also the following games won't load: Conquer's Bad Fur Day, Banjo Tooie and Goldeneye 64.

Here is my config:
Code:
mupen64plus-169screensize = "1280x720"
mupen64plus-43screensize = "1280x960"
mupen64plus-aspect = "16:9"
mupen64plus-astick-deadzone = "15"
mupen64plus-astick-sensitivity = "100"
mupen64plus-BilinearMode = "standard"
mupen64plus-CorrectTexrectCoords = "Off"
mupen64plus-CountPerOp = "0"
mupen64plus-cpucore = "dynamic_recompiler"
mupen64plus-CropMode = "Auto"
mupen64plus-d-cbutton = "C3"
mupen64plus-EnableCopyColorToRDRAM = "Async"
mupen64plus-EnableCopyDepthToRDRAM = "FromMem"
mupen64plus-EnableFBEmulation = "False"
mupen64plus-EnableFragmentDepthWrite = "False"
mupen64plus-EnableHWLighting = "False"
mupen64plus-EnableLegacyBlending = "True"
mupen64plus-EnableNativeResTexrects = "False"
mupen64plus-EnableShadersStorage = "True"
mupen64plus-l-cbutton = "C2"
mupen64plus-MultiSampling = "0"
mupen64plus-pak1 = "memory"
mupen64plus-pak2 = "none"
mupen64plus-pak3 = "none"
mupen64plus-pak4 = "memory"
mupen64plus-r-cbutton = "C1"
mupen64plus-rspmode = "HLE"
mupen64plus-txEnhancementMode = "None"
mupen64plus-txFilterIgnoreBG = "False"
mupen64plus-txFilterMode = "None"
mupen64plus-txHiresEnable = "False"
mupen64plus-txHiresFullAlphaChannel = "False"
mupen64plus-u-cbutton = "C4"

Can someone help me?

You should be using mupen64plus-next not mupen64plus. google m4xw twitter and go back to earlier in March and get the latest core there.
 
You should be using mupen64plus-next not mupen64plus. google m4xw twitter and go back to earlier in March and get the latest core there.
Okay, thx, I did that. Still those roms won't start. Haven't tried Majora's Mask yet.

Does it matter with which game I launch the Homebrew Menu in order to get full RAM? Currently I am using The King of Fighters 98.
 

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