RetroArch Switch

Discussion in 'Switch - Emulation, Homebrew & Software Projects' started by ShadowOne333, Dec 30, 2017.

  1. EmulateLife

    EmulateLife GBAtemp Psycho!

    Member
    6
    May 30, 2016
    United States
    Looking forward to when Drastic itself works perfectly on Horizon. Since it's going to be open source I'd say there's a strong possibility.
     
  2. Billy Acuña

    Billy Acuña GBAtemp Addict

    Member
    11
    Oct 10, 2015
    Mexico
    Don't quote me but we may be getting fullspeed melonds before DraStic's source code drops :)
     
    cucholix, CatmanFan and Smoker1 like this.
  3. Smoker1

    Smoker1 GBAtemp Addict

    Member
    8
    Feb 17, 2015
    United States
    Carmichael, California
    Seriously hoping on the Cores I am wishing for. It should be possible, but if only I could figure out how to Compile them for the Switch
     
  4. cucholix

    cucholix Banners guy

    Member
    9
    Jan 17, 2017
    Chile
    I have firmware.bin, and the 2 ds ones, in system
     
  5. rsn8887

    rsn8887 GBAtemp Advanced Fan

    Member
    10
    Oct 8, 2015
    United States
    Save states in Vice x64 etc. cores were very mostly saved corrupted. It was still possible to use them, but there was some memory corruption which appeared in later levels after loading a save state etc. I fixed it just now. It took forever to find the fix. But with help from vice developers compyx and groepaz and sonninnos' tireless testing I managed to fix it. The fix will be in next nightly.
     
    Last edited by rsn8887, Aug 10, 2019
  6. Dazzcooney

    Dazzcooney Member

    Newcomer
    3
    Aug 18, 2018
    United Kingdom
    With the new save states in Vice64 I’m more than happy thank you very much. The problem I have now is how the hell do I insert disks for example “California Games “ when it asks for disk 2, thank you in advance
     
  7. lordelan

    lordelan GBAtemp Psycho!

    Member
    11
    Jan 4, 2015
    Germany
    Thx for your time! :)
     
  8. FightingPolygon

    FightingPolygon Advanced Member

    Newcomer
    3
    Jun 8, 2016
    United States
    Would love if MelonDS core had a way to switch screens with the press of a button like DeSmuME does. I like to display one screen at a time and with DeSmuME I could assign a button to switch between the top and bottom screens, I couldn't do that with MelonDS tho! :(
     
    Last edited by FightingPolygon, Aug 10, 2019
  9. Z-bake

    Z-bake Member

    Newcomer
    3
    May 28, 2015
    Gambia, The
    Everything seems to work fine, thank you so much.

    Would it be possible to make a save state at the title screen of a game you just loaded and define it as something like "base save state". Then, when you attach a disc image the core could check if such a "base save state" exists which would bring you directly to the game's title screen.
    By doing so, C64 games would behave like any video consoles games and would be much more comfortable to play on the switch.

    Just an idea...
     
    lordelan likes this.
  10. ShadowOne333
    OP

    ShadowOne333 GBAtemp Guru

    Member
    19
    Jan 17, 2013
    Mexico
    I would recommend making that suggestion in the melonDS repository at Github.
    It's a fairly easy thing to implement, and something I wish to see too.
     
    lordelan and FightingPolygon like this.
  11. Clydefrosch

    Clydefrosch GBAtemp Guru

    Member
    11
    Jan 2, 2009
    Germany
    if you could switch screen by touching an area on the touchscreen (like lower left corner), that would be cool.
     
    Last edited by Clydefrosch, Aug 10, 2019
  12. rsn8887

    rsn8887 GBAtemp Advanced Fan

    Member
    10
    Oct 8, 2015
    United States
    It is called Disk control in Quickmenu I think. you can attach and swap disks. Also you can use a .m3u playlist for your multi disk games, then swap in Disk Control I think. Can somebody with more experience with Multi-Disk games maybe explain this better?

    — Posts automatically merged - Please don't double post! —

    I don't know, we are just using Retroarch save state infrastructure. So whatever REtroarch frontend supports will work I think, apart from save state based net play. There are some settings in "Settings->Save" in Retroarch frontend. Otherwise Retroarch devs have to implement it.
     
    Last edited by rsn8887, Aug 10, 2019
  13. Dazzcooney

    Dazzcooney Member

    Newcomer
    3
    Aug 18, 2018
    United Kingdom
    Many thanks I’ll give that a try ,
     
  14. ploggy

    ploggy WAKA! WAKA!

    Member
    13
    Aug 29, 2007
    United Kingdom
    Great work on the Vice port @rsn8887 :) would it be possible to add the Virtual keyboard that PSPVice uses?
    [​IMG]
    It's alot more visually pleasing than the current onscreen keyboard Vice libretro uses.
    https://www.c64-wiki.com/wiki/PSPVice
     
  15. darky2003

    darky2003 GBAtemp Regular

    Member
    4
    Apr 2, 2009
    Belgium
    can u tell me what DNS i should use so my switch doesn't get the update but i should still be able to use the retroarch online functions?
     
  16. rsn8887

    rsn8887 GBAtemp Advanced Fan

    Member
    10
    Oct 8, 2015
    United States
    I can tell you which dns I use but I am not sure if those are the best. They worked for me so far but I give no guarantee:
    163.172.141.219
    045.248.048.062

    If anybody knows better ones please tell.
     
    darky2003 likes this.
  17. uzimakiuchiha

    uzimakiuchiha GBAtemp Regular

    Member
    4
    May 17, 2009
    United States
    Although I personally don't find them ATROCIOUS, I do strongly prefer ozone style menus
     
  18. Clydefrosch

    Clydefrosch GBAtemp Guru

    Member
    11
    Jan 2, 2009
    Germany
    it's so unresponsive, that's probably my biggest gripe with it.

    i otherwise prefer the classic rgui menu. there's too much empty space in the others for my taste
     
    Last edited by Clydefrosch, Aug 11, 2019
  19. FightingPolygon

    FightingPolygon Advanced Member

    Newcomer
    3
    Jun 8, 2016
    United States
    Is there a way to increase "default memory size" from 4 mb to 8 mb? It's required to play some N64 rom hacks...
     
  20. ShadowOne333
    OP

    ShadowOne333 GBAtemp Guru

    Member
    19
    Jan 17, 2013
    Mexico
    If you mean the Expansion pak extra RAM, it's enabled by default. Anything extra after that I think hasn't been implemented.
    Mupen64Plus Next always has the Expansion pak enabled.
     
Loading...