RetroArch Switch

Discussion in 'Switch - Emulation, Homebrew & Software Projects' started by ShadowOne333, Dec 30, 2017.

  1. XaneTenshi

    XaneTenshi GBAtemp Fan

    Member
    5
    Nov 24, 2013
    Denmark
    So, I know it's probably somewhere in the VAST amount of settings, but I AM new to RetroArch...How do I use make use of actual in-game saves?

    I played a PSX game the other day, used the in-game save feature to save my game. It looked like it worked, but when I later returned to resume my game. There was no save data to load.
     
  2. KHEOPS

    KHEOPS GBAtemp Advanced Fan

    Member
    3
    Aug 29, 2018
    France
    Hello everyone and thank you for this precious information, effective with 400 mo I finally understand the impossibility of emulating correctly.
     
  3. isoisoiso

    isoisoiso GBAtemp Regular

    Member
    4
    Jun 16, 2018
    Spain
    Retroarch's MAME is only compatible with romset v 0.78 right?
     
  4. m4xw

    m4xw Ancient Deity

    pip Developer
    16
    May 25, 2018
    Germany
    Updated RetroArch Nightly (27.10):
    -Added Ozone by @natinusala
    -Fix Timezones (updated libnx)
    -Hopefully fixed HID Init (failed randomly before)
    -Clean shutdown/exit sanitization by p-sam
    RetroArch should now save when exited through home button without going to Exit RetroArch
    Applies to NSP too


    A updated NSP (optional) is bundled, make sure the old NSP is uninstalled before installing this one.
    This build will be on the bot in the next few hours, use that bundle afterwards!

    https://m4xw.net/nextcloud/index.php/s/4X9f9w3k7GCm4fg
    https://mega.nz/#!mlk3GSoJ!pD4cs-JfRrqrFC5iGxc2H7QhXtYUnhviUnK0YpcO1_0
     
    Last edited by m4xw, Oct 27, 2018
  5. natinusala

    natinusala Win32 error 31 is not an error

    Member
    11
    Dec 1, 2012
    France
    Ozone is the new menu driver you've been seeing around for a while

    To enable it :
    1. Update your assets using the Online Updater (ozone assets are included in the bundle above)
    2. Go to Settings > Driver > Menu Driver and set it to ozone
    3. Restart RetroArch
    Want to report something ? Please see this link first for a list of missing features and known bugs : https://github.com/libretro/RetroArch/issues/7490
     
  6. HardMind

    HardMind Member

    Newcomer
    3
    Jul 29, 2018
    United Kingdom
    Hello, i have some simple Qs
    Is there any core for psp that works with retro?
    Dose the sound work?
    And mmm, any one tried to use it in tv mode? : d
     
  7. SaulFemm

    SaulFemm Member

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    2
    Oct 25, 2018
    United States
    Any special considerations when upgrading or just extract the zip to sd:\ ?
     
  8. m4xw

    m4xw Ancient Deity

    pip Developer
    16
    May 25, 2018
    Germany
    Just unzip
     
  9. hippy dave

    hippy dave BBMB

    Member
    15
    Apr 30, 2012
    United Kingdom
    There's a build on the buildbot from 19:00 today, I don't know if that's my time zone or the server's, I guess I could just download it and see if it's got the new gubbins.

    1) not yet
    2) yes
    3) I haven't but plenty of people do successfully.
     
    Silent_Gunner likes this.
  10. SaulFemm

    SaulFemm Member

    Newcomer
    2
    Oct 25, 2018
    United States
    Thanks for all the hard work. Excited to try the new menu driver, though not sure it'll take me away from the current default which I quite like (after switching to the simple snow animation).
     
  11. m4xw

    m4xw Ancient Deity

    pip Developer
    16
    May 25, 2018
    Germany
    Thats not the one I am talking about, hence why I recompiled everything^^
     
    hippy dave likes this.
  12. HardMind

    HardMind Member

    Newcomer
    3
    Jul 29, 2018
    United Kingdom

    Thankful for your quick answers.
    another Q if you allow me, Psp works fine with Lakka.tv(sorry for my ignorance, but i do not know what the exactly difference between lakka and this retro except the way to enter the system, if psp works fine there in lakka, why not here if we use same core and files?).
     
  13. hippy dave

    hippy dave BBMB

    Member
    15
    Apr 30, 2012
    United Kingdom
    I can't remember the exact details with the PSP emulator but I think it's to do with the CPU core. Usually is. Lakka switched to 32bit so it can use existing cpu cores, whereas native retroarch is waiting for the cores to be redone for 64bit.
     
  14. ShadowOne333
    OP

    ShadowOne333 GBAtemp Guru

    Member
    19
    Jan 17, 2013
    Mexico
    PSP already has a 64bit dynarec, all that's needed is just interest on the dev of ppsspp to make the port.
    All the requirements for it are already there.
     
    hippy dave likes this.
  15. HardMind

    HardMind Member

    Newcomer
    3
    Jul 29, 2018
    United Kingdom
    I tried a ps1 game, but the control did not work inside the game, any idea?
     
  16. enigma85

    enigma85 GBAtemp Regular

    Member
    6
    Jun 17, 2008
    United States
    Wherever A Girl Is That Likes Me
    Is there a reason retroarch uses an "overlay" folder but comes with an "overlays" folder? duplicate stuff....
     
  17. m4xw

    m4xw Ancient Deity

    pip Developer
    16
    May 25, 2018
    Germany
    I'd say thats a typo
     
  18. MrRevocs

    MrRevocs Member

    Newcomer
    2
    Oct 28, 2018
    United Kingdom
    When I tried to install this build of retroarch, the program does not detect any input anymore
     
  19. Silent_Gunner

    Silent_Gunner Mad Dog of Rambling and Insanity

    Member
    6
    Feb 16, 2017
    United States
    Just go to the home screen and reload RetroArch. I've had the input die on me a few times after launching a game or loading up something else RA-related for whatever reason and it worked after that for the .nro. For the .nsp, I can only assume you close the program like you close any game on the Switch. Haven't had as much time with the .nsp as I have with the .nro.
     
  20. Rahkeesh

    Rahkeesh GBAtemp Maniac

    Member
    7
    Apr 3, 2018
    United States
    Lovin' the new Ozone menu. much easier to read in portable mode and faster too. However whenever I back out of the menu into a game I'm running, any borders from unused space (i.e. using core aspect ratios rather than filling the screen) become grey instead of black. My switch OS is using a dark theme and I'm using the default ozone setting that copies that choice.
     
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