On an Old 3DS is doesn't really matter - they should be identical. The only exceptions are the games that uses dynarec - in this case, they will be faster as .cia.What is the best for old3ds CIA or hbl?because i have themehax since 1 hour
Only if you test that you want, you maybe have a real idea!I used the retroarch CIA on 10.1 rxmode so themehax on 9.2 are better?

You need to put in bold "on N3DS" unless you want to bait certain users.
...although I'd debate Neo Geo being 'absolutely brilliant'. What it runs, it runs near perfectly on n3ds (you could say 'absolutely brilliantly'), but my best guess is that it's only able to run somewhere between 50-75% of the available romset at all. The other 25-50% won't even boot and freeze the system requiring the power button to be held down.
The roms I test for each new build are garou, svc, kof99 - so far no progress on any of them. If anyone else gets them working, please advise how.
I see a lot of O3DSnazis here, complaining about support. Come on guys, we don't have a official release yet. There is a lot of things the devs have to do until a release. The nightlies is a way to show the progress to the community. You cant cry because an emulator runs better in n3ds than o3ds, because n3ds have a better hw and everything will work better on it. Its like crying because Xenoblade doesnt run on o3ds. The good thing is almost everu dev has a o3ds, but you have to deal with there will be some emulators that only will be playable enough on a n3ds.
I have an O3DS, but I totally agreed with you! (Except on "O3DSNazis" word!)I see a lot of O3DSnazis here, complaining about support. Come on guys, we don't have a official release yet. There is a lot of things the devs have to do until a release. The nightlies is a way to show the progress to the community. You cant cry because an emulator runs better in n3ds than o3ds, because n3ds have a better hw and everything will work better on it. Its like crying because Xenoblade doesnt run on o3ds. The good thing is almost everu dev has a o3ds, but you have to deal with there will be some emulators that only will be playable enough on a n3ds.
I see a lot of O3DSnazis here, complaining about support. Come on guys, we don't have a official release yet. There is a lot of things the devs have to do until a release. The nightlies is a way to show the progress to the community. You cant cry because an emulator runs better in n3ds than o3ds, because n3ds have a better hw and everything will work better on it. Its like crying because Xenoblade doesnt run on o3ds. The good thing is almost everu dev has a o3ds, but you have to deal with there will be some emulators that only will be playable enough on a n3ds.

I see a lot of O3DSnazis here, complaining about support. Come on guys, we don't have a official release yet. There is a lot of things the devs have to do until a release. The nightlies is a way to show the progress to the community. You cant cry because an emulator runs better in n3ds than o3ds, because n3ds have a better hw and everything will work better on it. Its like crying because Xenoblade doesnt run on o3ds. The good thing is almost everu dev has a o3ds, but you have to deal with there will be some emulators that only will be playable enough on a n3ds.
Its a way to say angry o3ds owners that annoy every topic about support. Iam a o3ds user tooO3DSnazis? Seriously?
I don't think anyone here is angry. Annoyingly inquisitive, maybe, but not angry.Its a way to say angry o3ds owners that annoy every topic about support. Iam a o3ds user too
Ok Im sorry about o3dsnazis. I edited my post. Sorry if I offended someone


Welp, I'm an o3DS owner, but I am not angry. Instead, I'm hoping to find ways to use the GPU in a more automated way to improve performance in blargSNES further, and then whoever can understand what I did, and understands CATSFC could try to implement mine and StapleButter's GPU stuff into it so all could benefit, and not just with SNES emulators, but any that could benefit from GPU usage with adjustments and whatnot.

Welp, I'm an o3DS owner, but I am not angry. Instead, I'm hoping to find ways to use the GPU in a more automated way to improve performance in blargSNES further, and then whoever can understand what I did, and understands CATSFC could try to implement mine and StapleButter's GPU stuff into it so all could benefit, and not just with SNES emulators, but any that could benefit from GPU usage with adjustments and whatnot.




