Hacking Emulation RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included

SeongGino

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Mr. Boom (bomberman) core is not yet on PSVita? We should get netplay on this.

We may not have Mr. Boom, BUT WE DO HAVE NEKO PROJECT II NOW!
Touhou, anyone? Eh? Ehhhhh?

. . .

I'll be dismissing myself here thank you.



Derp

I updated the main thread to reflect new release. Once again, no Vita-specific fixes as it's all been across the board for Libretro/the RetroArch GUI.
 
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Zukov

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We may not have Mr. Boom, BUT WE DO HAVE NEKO PROJECT II NOW!
Touhou, anyone? Eh? Ehhhhh?

. . .

I'll be dismissing myself here thank you.



In actuality, Touhou -- or any other game that relies on PC9821 hardware -- doesn't quite work in NP2Kai; or at least, well on the Vita.

I updated the main thread to reflect new release. Once again, no Vita-specific fixes as it's all been across the board for Libretro/the RetroArch GUI.
But did you test touhou on Vita?
This is real?
 

SeongGino

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But did you test touhou on Vita?
This is real?

Oh yeah, NP2K's a recent thing.
And to test how stupid this writer is, TH DOES work on NP2K in RetroArch.

The problem is that, for the specific case of Touhou, they require CPU speed emulation well within 100MHz-ish; a factor that's prevented (And still is) the natural playability of that specific series on portable consoles in any form.

(You also need to copy over soundfonts for the sampled sound card, and the font files for games to use [otherwise Touhou games show only graphics and no text]).
 
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SeongGino

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Updated front thread, only NOW realizing (Again, damn you hindsight) that 1.6.8 has standardized the AiO executable for the Vita releases.
You lot probably have already realized this, though, but I've made the relevant changes to it anyways.

If one wants to remove any one core they don't need, then simply remove the respective ".self" file.
 

SeongGino

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The bubbles for each core it´s still usable for the latest release?

If you've made bubbles prior to the latest releases (Applies to both stable and nightly branches), I cannot guarantee they will work exactly the same. Because they both point to data/retroarch, you'll inevitably be using the same data as newer releases, but it's still recommended to continue using the AiO bubble.

From here on, as it's a global change, I cannot troubleshoot individual bubble installations. If you need to change, delete the RA bubbles (Except for any existing AiO "RetroArch" bubble) and reinstall via the AiO installer.
 
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MUDD_BR

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If you've made bubbles prior to the latest releases (Applies to both stable and nightly branches), I cannot guarantee they will work exactly the same. Because they both point to data/retroarch, you'll inevitably be using the same data as newer releases, but it's still recommended to continue using the AiO bubble.

From here on, as it's a global change, I cannot troubleshoot individual bubble installations. If you need to change, delete the RA bubbles (Except for any existing AiO "RetroArch" bubble) and reinstall via the AiO installer.
If you've made bubbles prior to the latest releases (Applies to both stable and nightly branches), I cannot guarantee they will work exactly the same. Because they both point to data/retroarch, you'll inevitably be using the same data as newer releases, but it's still recommended to continue using the AiO bubble.

From here on, as it's a global change, I cannot troubleshoot individual bubble installations. If you need to change, delete the RA bubbles (Except for any existing AiO "RetroArch" bubble) and reinstall via the AiO installer.
If you've made bubbles prior to the latest releases (Applies to both stable and nightly branches), I cannot guarantee they will work exactly the same. Because they both point to data/retroarch, you'll inevitably be using the same data as newer releases, but it's still recommended to continue using the AiO bubble.

From here on, as it's a global change, I cannot troubleshoot individual bubble installations. If you need to change, delete the RA bubbles (Except for any existing AiO "RetroArch" bubble) and reinstall via the AiO installer.
If you've made bubbles prior to the latest releases (Applies to both stable and nightly branches), I cannot guarantee they will work exactly the same. Because they both point to data/retroarch, you'll inevitably be using the same data as newer releases, but it's still recommended to continue using the AiO bubble.

From here on, as it's a global change, I cannot troubleshoot individual bubble installations. If you need to change, delete the RA bubbles (Except for any existing AiO "RetroArch" bubble) and reinstall via the AiO installer.

Thanks! I´ll give it a try.
 

chapas

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Game & Watch core is hanging really hard. just press by pressing the start button. Only a 30 sec. reset button push will help!
Can someone else try this as well?
 

GIZMOSNAX

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1.6.9 is a great step forward with the shaders. Yes, they are limited and make some emulation laggy but I love them.... when they work. I am getting alot of crashing and freezing using them. Is everyone getting the same results?
 
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