Anybody knows what is the compatibility list of this core for FBA on Retroarch Wii? outside of the CPS1/2 and NeoGeo games?
Thank you so much for this.The FBA core for RetroArch Wii is too big for the system. So it got split in 5:
CPS1
CPS2
CPS3
FBA
NEOGEO
CPS1, CPS2, CPS3 and NEOGEO are self explanatory. FBA by itself can load some Capcom roms that CPS1 and CPS2 won't.
MAME can load some NEOGEO roms that NEOGEO core won't.
MAME2003 can load some roms that FBA can load.
There's not a "definitive" compatibility list because compatibility is all over the place with these cores unless you're strictly using MAME2003 PLUS.
That said, if it works, I have my own FBA compatibility list and I'll attach it as a downloadable TXT file, so open with Notepad.
NOTE: Named it "Incomplete" because FBA can load certain CPS1, CPS2, MAME2000 and MAME2003 PLLUS roms. But those cores do a better job than FBA, which is why the list is so small.
Exactly what kind of roms are you trying to play in RetroArch Wii?Thank you so much for this.
mame+0.139u1Exactly what kind of roms are you trying to play in RetroArch Wii?
Then tell me something, why a game like Joe & Mac (CavemanNinja) runs like ass? or Xmen when the game plays fine but all samples sound pitch down to monster deep voices and of course that half the music's sintruments dont play or play too dim, which was an issue with emulating this game, same with The Simpsons music playing at slower speed/tempo then in the arcades.Generally, almost everything that can fit in the Wii's memory footprint runs perfectly in FBA, the big issue is once you get to the things that don't fit into it's memory footprint like CPS3. The games that used a lot of sprite scaling for some reason also run completely awful in FBA such as outrun whereas in MAME they run far better.
Konami's X-Men i think it runs fine in the custom MAME 2003 core made for that game.Then tell me something, why a game like Joe & Mac (CavemanNinja) runs like ass? or Xmen when the game plays fine but all samples sound pitch down to monster deep voices and of course that half the music's sintruments dont play or play too dim, which was an issue with emulating this game, same with The Simpsons music playing at slower speed/tempo then in the arcades.
Sorry but the current MAME ports to Wii only run romsets from MAME 2003 Plus (Wiimpathy's MAME 2003 Plus cores), MAME 2000 (RA Wii), MAME 2003 (0.78) and MAME 0.134u4/0.139u1 (MAME Wii).mame+0.139u1
I have my own Compatibility Lists with MAME2003 Plus and it includes Joe&Mac/Caveman Ninja.Then tell me something, why a game like Joe & Mac (CavemanNinja) runs like ass? or Xmen when the game plays fine but all samples sound pitch down to monster deep voices and of course that half the music's sintruments dont play or play too dim, which was an issue with emulating this game, same with The Simpsons music playing at slower speed/tempo then in the arcades.