Replacing a RPL export?

Discussion in 'Wii U - Hacking & Backup Loaders' started by gudenau, Jun 17, 2016.

  1. gudenau
    OP

    gudenau Never a unique idea

    Member
    3,244
    1,216
    Jul 7, 2010
    United States
    /dev/random
    I would like to work on a modification to an RPL to change/log what data is passed and returned from various exported methods inside of RPL. I have a few questions regarding the process I could use to do this. I can already inject larger segments into the RPL files.

    1. How would one go about making a method that the new export will point to without disturbing the parameters for the method? From what I can see, this should be a few instructions for storing the registers, but I am fairly new to PPC. I can not tell if they are going into the stack or some data segment.
    2. How could I use expanded data segments to hold global variables? How could I hold a String?
    3. How could I recreate the original method in C, so that I can get out of ASM? I have the signatures for the methods to replace.