1. AHB

    AHB Member
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    Oh I don't mean to rush you, I was just wondering where the project stands as of now. Thanks for the lowdown.
     
  2. Kirtai

    Kirtai GBAtemp Regular
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    Great! I managed to get the ScummVM 1.8.1 release to build but it crashed when closing the start and select menus in game so a working version would be nice. (probably something in my build environment)

    Sounds good too. I expect that the 3D backend is a lot more work though.
     
  3. TheCruel

    OP TheCruel Developer
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    Yeah, I'll have to make a renderer for the 3DS which will be most of the work, and even then I'm not sure if I'll be able to get it working on o3ds due to RAM limitation. But I only have an o3ds, so I'll try.
     
  4. kane159

    kane159 GBAtemp Regular
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    OMG u r trying to port ResidualVM? OMG my dreams came true


    Sent from my iPhone using Tapatalk
     
  5. RosalinaFan573

    RosalinaFan573 Advanced Member
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    I got this working on my 2DS after installing Menuhax 3.0. It works wonderfully with Putt-Putt Goes to the Moon.
     
  6. sonicfan1373

    sonicfan1373 Member
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    Does anyone happen to have a .3dsx of version 0.3 with the SCUMM HE and/or the Neverhood engines enabled? I am trying to compile the code but I am running into strange issues (not related to ScummVM) which is making things a lot more difficult, so I thought if someone has already compiled something and is willing to share or PM me that would save a lot of time.
     
  7. RosalinaFan573

    RosalinaFan573 Advanced Member
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    Can you at least put something on the top screen in the main menu? Like, the logo on an orange background or something.
     
  8. tatundria

    tatundria GBAtemp Fan
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    Any news on a possible new version??
     
  9. Stremon

    Stremon GBAtemp Regular
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    I really hope this project will continue and be supported by the official scummvm team, the 3ds screens and functions have a lot of potential with scummvm! :)
     
    Graxer likes this.
  10. Joom

    Joom  ❤❤❤
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    I dunno why I haven't installed this yet. Full Throttle and Space Quest here I come.
     
  11. FONZD

    FONZD GBAtemp Regular
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    some little changes to the banner...
    [​IMG]
     

    Attached Files:

  12. RosalinaFan573

    RosalinaFan573 Advanced Member
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  13. Drumsticker

    Drumsticker Newbie
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    Hey there!

    Maybe a bit of a stretch to ask this here but for some reason or another I cannot get Toonstruck to play using the 0.3 release. (.3dsx variant)

    No matter where I put the toon.dat file it won't open :(

    Is there anyone here that did get it working and that could post the details as to how this is done?

    Thanks a million in advance!
     
    Garcimak likes this.
  14. tatundria

    tatundria GBAtemp Fan
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    Has this been discontinued? What a pity...
     
  15. Dracari

    Dracari GBAtemp Advanced Maniac
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    it hasnt but the Dev has had IRL Happen.
     
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  16. Stremon

    Stremon GBAtemp Regular
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    I really wish him the best, he did a awesome job so far!
    Can't wait for it to be merged to the main scummvm branch.
    And if I knew anything about programming on 3DS, I would gladly help out :P
     
  17. tatundria

    tatundria GBAtemp Fan
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    It would be great if someone continues this job...
     
  18. hippy dave

    hippy dave BBMB
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    Ugh IRL is the worst.
     
  19. confounded

    confounded Newbie
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    I couldn't get the keyboard to appear by pressing L with the cia version so couldn't get past the lame-o copy screen on monkey island 2. Installing the 3dsx version fixed the issue.
     
  20. MLFATR

    MLFATR Newbie
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    Hey guys, I am so sorry for a really lame questions but I am quite a noobie about 3DS homebrew. Plus I love ScummVM for years already :)
    I have N3DS with Freakyforms Deluxe hax intact. Homebrew is working fine, ScummVM 3DS v0.3 (3DSX) is running but cannot recognize any games in their directories.
    What could be a cause of that?
     
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