Homebrew [Release] NinjaCam

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Rinnegatamante

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Hi guys,
today i want to share with you my latest work: NinjaCam.

NinjaCam is an homebrew which allows users to take photos with cameras without playing the default shutter sound typical of Nintendo 3DS Camera.

Features:
- Selectable Resolution (640x480, 320x240, 160x120, 352x288, 176x144, 256x192, 512x384, 400x240)
- Selectable Camera (Inner, Outer)
- Selectable Photo File Format (JPG, BMP)

Saved photos are viewable in DCIM folder.

Download (Mirror): http://rinnegatamante.it
 
Last edited by Rinnegatamante,
It's pretty cool, thanks!

Btw, I think that the A or B button (this last one dosen't have any function as I can see) would be better to take photos.
 
Is there any purpose to this apart for being able to snap pics of people without them noticing?
 
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Is there any purpose to this apart for being able to snap pics of people without them noticing?
to not have the obnoxious shutter sound play all the time? it's not like everyone wants to secretly take pictures.

the reason it plays in Nintendo 3DS Camera is because Japan (and some other countries?) require cameras have a shutter sound. for example, Japanese iPhones don't let you disable it, but my American one does.
 
Is the regular 3ds camera app locked to... Whatever the 3ds screen resolution is? (Dont remember it off the top of my head.)
Wonder what the highest res possible is... Could be quite neat to be able to take high res 3D photos considering the regular 3ds camera takes such shitty pictures.
 
Is the regular 3ds camera app locked to... Whatever the 3ds screen resolution is? (Dont remember it off the top of my head.)
Wonder what the highest res possible is... Could be quite neat to be able to take high res 3D photos considering the regular 3ds camera takes such shitty pictures.
the cameras go as high as 640x480, and that's also what 3DS camera does.

oh, but Old 3DS camera is pretty bad when you compare it to New 3DS. even when it's not used in low-light conditions.
 
people probably like to know quality differences before trying it out. I decided to take a shot of some game cards and an amiibo in a few setups.

control (iPhone 6): http://i.imgur.com/OJgwge3.jpg

Old 3DS Nin Camera: http://i.imgur.com/qh9ockg.jpg
Old 3DS NinjaCam: http://i.imgur.com/UvHzynV.jpg (looks nothing like on-screen)
New 3DS Nin Camera: http://i.imgur.com/JaDsn6v.jpg
New 3DS NinjaCam: http://i.imgur.com/7SYVQev.jpg (slightly zoomed in because of me, but I like the quality a bit more)\\

I am still not aware of why Old 3DS is doing this. :unsure: I know New 3DS camera does better in low-light conditions but this is just weird.
 
Last edited by ihaveahax,
people probably like to know quality differences before trying it out. I decided to take a shot of some game cards and an amiibo in a few setups.

control (iPhone 6): http://i.imgur.com/OJgwge3.jpg

Old 3DS Nin Camera: http://i.imgur.com/qh9ockg.jpg
Old 3DS NinjaCam: http://i.imgur.com/UvHzynV.jpg (looks nothing like on-screen)
New 3DS Nin Camera: http://i.imgur.com/JaDsn6v.jpg
New 3DS NinjaCam: http://i.imgur.com/7SYVQev.jpg (slightly zoomed in because of me, but I like the quality a bit more)\\

I am still not aware of why Old 3DS is doing this. :unsure: I know New 3DS camera does better in low-light conditions but this is just weird.

Without the original EXIF data it's hard to tell. My guess is that the O3DS is underexposing the image by using a shorter exposure time or lower ISO for some reason.
 
Without the original EXIF data it's hard to tell. My guess is that the O3DS is underexposing the image by using a shorter exposure time or lower ISO for some reason.
the NinjaCam shots have no metadata.

I'd actually guess it's how it functions. I think it needs to re-activate the camera to change the resolution, then take a picture.
 
Any chance of releasing the source? I can't get the camera example code to work and this is the only camera app so far that works on my 3DS.
 
Any chance of releasing the source? I can't get the camera example code to work and this is the only camera app so far that works on my 3DS.
there are two ways to get the camera to work. these are for the .xml next to the .3dsx.
  1. force the service, doesn't always work
    Code:
    <services autodetect="false">
        <request priority="1">cam:U</request>
    </services>
  2. run under Nintendo 3DS Camera (used in ctrulib camera example)
    Code:
    <targets selectable="false">
    	<!-- Nintendo 3DS Camera (USA) -->
    	<title mediatype="0">0004001000021400</title>
    	<!-- Nintendo 3DS Camera (EUR) -->
    	<title mediatype="0">0004001000022400</title>
    	<!-- Nintendo 3DS Camera (JPN) -->
    	<title mediatype="0">0004001000020400</title>
    </targets>
 
Is this linked to a cloud? Wouldn't it be a shame is these pics got seen by the person who made this... XD I'm just kidding.
 
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Is the quality any better then the normal camera app? the quality there is worse then a potato
 
Is the quality any better then the normal camera app? the quality there is worse then a potato
I made this post not too long ago.
people probably like to know quality differences before trying it out. I decided to take a shot of some game cards and an amiibo in a few setups.

control (iPhone 6): http://i.imgur.com/OJgwge3.jpg

Old 3DS Nin Camera: http://i.imgur.com/qh9ockg.jpg
Old 3DS NinjaCam: http://i.imgur.com/UvHzynV.jpg (looks nothing like on-screen)
New 3DS Nin Camera: http://i.imgur.com/JaDsn6v.jpg
New 3DS NinjaCam: http://i.imgur.com/7SYVQev.jpg (slightly zoomed in because of me, but I like the quality a bit more)\\

I am still not aware of why Old 3DS is doing this. :unsure: I know New 3DS camera does better in low-light conditions but this is just weird.
 
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