[Release]KillerMan: Ghost Buster

This is a fun little minigame I wrote based on the Mega Man Battle Network series style of gameplay. You play as KillerMan from MegaMan Battle Network 6 and fight off waves of ghosts and viruses to try to get a high score. The game features stages where you fight sets of viruses and an endless mode where you test how long you can last against an endless wave of ghosts and viruses.

Screenshots:
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Gameplay:
Controls:
D-pad/Circle Pad: Move
B: HexSickle
A: Use Chip
Y: DeleteBeam
L: Cycle Selected Chip Left
R: Cycle Selected Chip Right
Controls are fully customizable from the options menu.
Start+Select exits to launcher

Stages:
Each stage has a ghost busting stage and a virus busting stage.
During the ghost busting stage, ghosts randomly spawn in large groups until you clear the required amount of ghosts. The kill goal is indicated in the bottom screen.

After clearing the ghost busting stage viruses begin to spawn, in addition to smaller groups of ghosts. Viruses are much tougher than ghosts and require more hits destroy.

Items:
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BattleChips randomly spawn throughout the battle. Collecting these will grant more powerful attacks that can clear waves of ghosts faster or take down viruses faster. Each chip only grants a one time use of the attack.

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Bugfrags randomly spawn throughout the battle. Collecting these will recover HP.

Shadow Enemies:
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Some enemies, such as Ghost3, are shadow enemies. These enemies can only be destroyed with sword based attacks and will take no damage from others.

Download .3DSX and .SMDH
Download Old 1.02 .3DSX and .SMDH

Download Old 1.01 .3DSX and .SMDH
Download Old 1.00 .3DSX and .SMDH
 
Last edited by Greiga Master,

Garcia98

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And this, ladies and gentlemen, is homebrew. Emulators are cool and all, but this is not only original, it's also fucking awesome. Coders, take a look at this! This is great inspiration mate!

This is closed source, how would you expect coders should take a look at this?
 
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