do you mind telling me JK why ALL OF MY SAVES NO LONGER SHOW UP IN YOUR SAVE MANAGER i can see them on my sd card but when i go into this app THEY DONT SHOW ANY OF THEM so what is going on
How are you loading it? Like, how are you accessing homebrew? The newer release has issues with targeted titles. Putting the XML on git in the same dir as the 3dsx will trigger *hax mode, but it's very finicky about what it will start under.On my 3ds, whenever I try to save data for my PKMN Ultra Moon, nothing happens. Can somebody help me with my situation?
I put the XML in the same folder as the 3dsx, but now it goes glitchy and then stuck at a red screen. Also, what do I need to put in my JKSM folder? I feel like I'm missing a file.How are you loading it? Like, how are you accessing homebrew? The newer release has issues with targeted titles. Putting the XML on git in the same dir as the 3dsx will trigger *hax mode, but it's very finicky about what it will start under.
Did the Homebrew Launcher still ask you to select a target? Otherwise, the old version at the top of this page (177) is worth a try.I put the XML in the same folder as the 3dsx, but now it goes glitchy and then stuck at a red screen.
What makes you feel that? jksm.3dsx, jksm.xml, and jksm.smdh is all there is. And there's jksm.cia, but that won't do you any good if you're using *hax.Also, what do I need to put in my JKSM folder? I feel like I'm missing a file.
I'm using steelhax. Also it is asking me to select a target.Did the Homebrew Launcher still ask you to select a target? Otherwise, the old version at the top of this page (177) is worth a try.
What makes you feel that? jksm.3dsx, jksm.xml, and jksm.smdh is all there is. And there's jksm.cia, but that won't do you any good if you're using *hax.
So, do you have CFW installed, or are you using steelhax or something?
It's definitely not the font. The latest version relies on citro2d, so it just uses the system font. I've tried a ton, downgrading devkitARM and ctrulib didn't work either. What finally sealed it was when I wrote a simple helloworld that printed the game's ID using ctru's default console output. That even resulted in a red screen. I'm not going to give up. It's just not going to happen really soon.That's unfortunate. It is a fine thing to have quick and easy access to save data via *hax.
If I may venture a silly question: if you take out JP support, does your compiled binary still resemble the old one I posted on page 177? (Perhaps taking out JP support will solve the problem directly?)
No, I haven't. I'm using Rei-Six and the homebrew launcher CIA to test *hax. If anything new happens, I'll check in with ya. The fact that even a simple helloworld can't start screams to me that something is wrong somewhere else that is out of my control though.I suppose you've tried different entry points as well? I would volunteer to do some testing, if you'd think it would make any difference.
I wish I could, but there is no way to actually create it. There's also the fact that creating it needs some info that only the game knows, like file counts, directory counts, etc.I used GM9 + cartridges + this tool to copy my card games to my 3DS for playing easily. However, each time I try importing a save I have some issues. I have found that the only way to view save data for a game is if there is save data already present. Since I have been using this to restore save data from nothing, I manually create data by launching the game. I'd recommend allowing game saves without data for restoration because it's a bit tedious when there are so many cartridges to restore data.
You need to start the game first in order to do that. Someone can correct me if I'm wrong, it's been a while since I looked at it, but IIRC Ninty's save data transfer tool opens your cart archive with FSUSER_OpenFileDirectly, copies, and then deletes/erases the cart's archive. I was going to try it at one point just for shits and giggles, but then my PC died and I have no way of retrieving the notes I had on path data.Hi, I tried to transfer may save file from a game cart (mario kart 7) to the cia version using the latest version (08/19/2018). So I selected "save data", "new", then proceeded with the default name from the game cart. Then I selected the sd card version but I'm stuck with the "save data" button. It didnt freeze, but no matter how many times I press A, it won't proceed. So then I took the risk and transferred the data with the Save Data Transfer Tool which purged the game cart and transferred the save to the cia version. I went back to jksm to copy the newly migrated save file from the sd card to the game cart. However, its the game cart version now which won't proceed with the "save data" button. I'd appreciate it greatly if someone would guide me with this. Thanks
No one is going to have any idea what you are trying to ask with this question. Perhaps replies should be directed to your other post.wheres the jksm file????????