Firstly, wanna thank you for such an amazing plugin.
Now...I have a few issues here. I turn on the 100% Scout code, scout a base monster, and get to the name screen, click OK, and then the game crashes. So I try it with your Monster Mod codes to fight a few wild monsters according to your ID's, turn on the 100% Scout code with them, and for whatever reason, the code doesn't crash my game. I haven't done any extensive tests yet, so I'll just go ahead and tell you which monsters this worked perfectly well with:
359 - Corvus
406 - Nokturnus
Now, some monsters I've tested with the Monster Mod code, with the 100% Scout on/off, that crashed my game:
683 - Maizar the Exiled
617 - Valgirt
035 - Diamond Slime
423 - Aquarion
I tried my own hypothesis, thinking that the game was crashing because I was originally using the codes for 683 when I bumped into a Slime. The monster showed up on screen. I caught it, got to the name screen, but the game crashed when I clicked OK. The same thing happened when I turned the Monster Mod code (to catch Maizar) in-battle, doing it when the Slime was on the screen. Both instances crashed my game, and this has held true for all monsters I have listed.
So my question is this: Are there specific monsters that just can't be obtained from this plugin using this method? Why does the 100% Scout code still crash the game? Oh, also, none of this was done using the Ignorance Method codes either.
Any help would be appreciated greatly. Much obliged.