1. AceTrainerMike

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    I've already completed Mario 64 100% since day 4. I'd play Paper Mario Master Quest Jr, but I think I'll wait until it plays a little smoother.

    ...Just gotta wait for more news on the 3DS version. I know the Vita has made quick work so this makes me hyped.
     
  2. Cooper_W_489

    Cooper_W_489 Member
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    (This is satire) Yo GuYs WhAt If We GoT gAmEcUbE oN 3dS nExT?
     
  3. J0hnn0

    J0hnn0 Newbie
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    I've tried a .z64 rom but still same problem (i've even erased the brackets but no luck)
     
  4. Plasmaster09

    Plasmaster09 Social Justice Potato
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    Not how it works.
    It works on an old 3ds, just like PCSX-ReARMed on RetroArch works on an old 3ds.
    It's only really at playable speed on a New 3ds, but it still technically works on any of them.

    — Posts automatically merged - Please don't double post! —

    This is fantastic!
    Now all we need is a standalone PS1 emulator (PCSX-ReARMed doesn't exactly perform too well- I can't get it to run at above around 20fps on average even with all the recommended settings. A standalone alternative like Bubble2k's SNES9x port would likely run miles better if it was made focusing on performance.
     
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  5. stranno

    stranno GBAtemp Regular
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    Latest changes should provide a noticeable boost in performance.

    https://github.com/masterfeizz/DaedalusX64-3DS/commits/master

    You can compile the build yourself.
     
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  6. AceTrainerMike

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    How do I compile it? I don't know how to do any of this, and even my brother who does a fair bit of coding can't seem to figure out how.
     
  7. Isegrim

    Isegrim Member
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    https://github.com/processing/processing/wiki/Build-Instructions
    Googled it in 2 seconds.

    However I'm not that confident in compiling myself... yet. Maybe I give it a shot in a few days. Just for the sake of it for a new adventure and the desire to fail miserably at it haha.
    However I'm glad MasterFeizz still finds time to work on a new update. I'm curious how significant the new performance update would be.
     
  8. MasterFeizz

    OP MasterFeizz GBAtemp Maniac
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    Those instructions have nothing to do with daedalus. To compile the 3ds version, you need to have cmake, devkitpro, and all the dependencies required for daedalus (picaGL, libpng, zlib, etc..) and then just run the build script.
     
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  9. Isegrim

    Isegrim Member
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    Oh, okay. I did not know. It seemed to good to be true. This sounds like way more of a task now
     
  10. brd55

    brd55 Newbie
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    Is it written anywhere the list of dependencies and what to do with them?
     
  11. MasterFeizz

    OP MasterFeizz GBAtemp Maniac
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    You can read the CMakeLists.txt. Or just wait for the next stable release.
     
  12. DSwizzy

    DSwizzy GBAtemp Regular
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    I apologize for asking and i normally don't ask for anything from anyone but out of curiosity, will you port all the work Rinnegatamante done for the PS Vita port to the 3DS port?

    Sent from my SM-J700T1 using Tapatalk
     
  13. MasterFeizz

    OP MasterFeizz GBAtemp Maniac
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    I've already ported a lot of stuff, just look at the commits...
     
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  14. MarioKartFan

    MarioKartFan GBAtemp Regular
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    Thanks, @MasterFeizz, for all you have done for the 3DS. I cannot wait for your next release!!!
     
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  15. DSwizzy

    DSwizzy GBAtemp Regular
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    Oh nice! Never knew that hehe... but i'll probably wait for your next release whenever it's ready, thanks for all your hard work again!

    Sent from my SM-J700T1 using Tapatalk
     
  16. stranno

    stranno GBAtemp Regular
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  17. DSwizzy

    DSwizzy GBAtemp Regular
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    Word! Thanks! Will you do a video on this one?

    Sent from my SM-J700T1 using Tapatalk
     
  18. MarioKartFan

    MarioKartFan GBAtemp Regular
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    Wow. Mario 64 is basically locked at 30fps with no stuttering now. The 3D effect does not appear to work on this unofficial build. But the performance is simply astounding.
     
  19. stranno

    stranno GBAtemp Regular
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    Yes, probably.

    There is a ~5FPS performance boost on average, as far as I tested.
     
    Last edited by stranno, May 20, 2020
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  20. placebo_yue

    placebo_yue GBAtemp Regular
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    I'll ask now so i know if i can keep my hopes up, is there hopes of this being playable at decent FPS on O3DS? since i see all this people happy beating mario64 in hours... (on N3ds)
    if anyone can guess or even have a certain answer it's you. I don't mind waiting 10 months if that what it takes you. Just knowing it'll get there someday is good enough for me.
     
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