Emulation [RELEASE] Cemu - Wii U emulator

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RHY3756547

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Cemu 1.6.1 Splatoon Customize screen glitch.:wacko:
View attachment 65449
And no fix driver bug on NVIDIA for Super Mario Maker.
upload_2016-10-9_5-10-15.png

Doesn't seem to be an issue for me, but I didn't test with the last release. (try deleting your shader cache?) NVIDIA GTX 870M, latest drivers.

Mario Kart 8 is the smoothest 60 ever on my laptop now. Smash is slow still (due to streamout and audio), I assume that's what you're all getting your knickers in a twist about, despite it being a shit game. Xenoblade is about 2-3x faster, though not quite playable due to sound issues, the sky being white and still being too slow in intense areas. I'm surprised it has gotten this far on a mediocre 3.3 ghz cpu like you'd find on a laptop... never expected it to run this well.

Pikmin 3 runs at full 30, and basically always did i guess? Maybe try playing that instead, it's a good game.
 
Last edited by RHY3756547,

ned

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How do people like you exist...and most importantly, survive? You don't know what you're talking about, at all. Everything is a little bit improved and faster from what I and other informed individuals see. Amiibo, increase effect support and completely reworked cache with improvements visible in most playable games. That's enough for 2-3 weeks work for a FREE emulator.

This is still, by far, that faster progressing emu out there, and it's not even close. If you don't realize and appreciate that, then your choosing to be ignorant. If you actually sit there and test properly for each release, you'll see that.

Shader cache in MK8 doesn't look to run any better it's still dipping below 40fps in parts even after the first lap where the full course should be cached so it's probably still lagging on new enemies etc.
 

asutoroUmario

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View attachment 65454
Doesn't seem to be an issue for me, but I didn't test with the last release. (try deleting your shader cache?) NVIDIA GTX 870M, latest drivers.

Mario Kart 8 is the smoothest 60 ever on my laptop now. Smash is slow still (due to streamout and audio), I assume that's what you're all getting your knickers in a twist about, despite it being a shit game. Xenoblade is about 2-3x faster, though not quite playable due to sound issues, the sky being white and still being too slow in intense areas. I'm surprised it has gotten this far on a mediocre 3.3 ghz cpu like you'd find on a laptop... never expected it to run this well.

Pikmin 3 runs at full 30, and basically always did i guess? Maybe try playing that instead, it's a good game.
I tried, but it doesn't change.:unsure:
My old PC doesn't seem to work.
Sample.png
 
Last edited by asutoroUmario,

Lightposte

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Hahahhahahahahaha
Then that's it?
It will always be so, better a game here, three there worsens and so this series has no end. Where are the news?
Where are the new compatibilities? The Mario Kart menu never stay good?
So has only fps increase in Mario Kart and Super Mario 3D? It is already all world weary.
Good job, you really know how to make money from the Muggles.
Muggles.
I'm sorry, I think I watched too Harry Potter hahahahaah.

Why are you expecting that the developers can magically improve Cemu in just one update?

Can you give us an example of an emulator that perfectly emulates all games with only a single update?
 
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lucianobugalu

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badspot

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Watch the video and tell me what's the difference between the version 1.5.6b and 1.6.1?
What was the reason to regress with version 1.6.0? And now it's thrown a version almost iqual to 1.5.6b. Now are the idiots saying "this has improved, now was good," and do not see the truth.


Look at this.
https://www.reddit.com/r/cemu/comments/56lxsz/cemu_161_smash_4_very_low_fps_i7_5820k47ghz_r9/

The Cemu is a great job, but, These regressions ...

You don't know how emulator development works. Sometimes something has to break and Cemu is still in early development and is not intended for general use yet (even the official website of the emulator says)
 

chriztr

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So again I've done some testing with a few familiar games.

The rig is nothing more than an Intel Core i5 4670k @ 4.2 GHz and a GTX 750 Ti 2GB

Here's the videos for anyone to see:

Yoshi Wolly World


Super Smash Bros U


Tekken


Project Zero JPN


Project Zero PAL


Super Mario 3D World


Donkey Kong Tropical Freeze


Giana Sisters Twisted Dreams


Shin Megami Tensei x Fire Emblem


Severed
 

StripTheSoul

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Oooh, so it seems Donkey Kong had that glitch around him fixed... looks pretty perfect now.
IMHO at this point for a whole update it should be worked completely on a better Shader Cache implementation. It'll help everyone with every game and it'll make those games that are already near perfect actually fun to play (not so much right now).
 

Krakatau

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Exzap has stated several times, he's no plans right now to implement any online functionality. Doing so would very likely poke Nintendo a bit TOO much...[/QUOTE]

I'm not asking whether he would do it, I want to know it is possible... If it is possible somebody will do it eventually.
 

Darkemaste

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Oooh, so it seems Donkey Kong had that glitch around him fixed... looks pretty perfect now.
IMHO at this point for a whole update it should be worked completely on a better Shader Cache implementation. It'll help everyone with every game and it'll make those games that are already near perfect actually fun to play (not so much right now).
Awesome, without "ghost-fur" DKC:TF should look as great as it did for me in 1.5.0.
 

Darkemaste

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So again I've done some testing with a few familiar games.

Yoshi Wolly World

Theres an input bug in Yoshi's Wooly World and a work around I mentioned earlier-

So what seems to work best for me to get Yoshi's Wooly World to go in-game seems to be leaving input settings completely disabled until you get to the title screen, after you get to the title screen select Wii U Pro controller in Cemu's input settings and it should progress further.

It's also noted on the wiki if you go to the compatibility list and click on Yoshi's Wooly world. :D
 
Last edited by Darkemaste,

Phil5004

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So again I've done some testing with a few familiar games.

The rig is nothing more than an Intel Core i5 4670k @ 4.2 GHz and a GTX 750 Ti 2GB

Here's the videos for anyone to see:

Yoshi Wolly World


Super Smash Bros U


Tekken


Project Zero JPN


Project Zero PAL


Super Mario 3D World


Donkey Kong Tropical Freeze


Giana Sisters Twisted Dreams


Shin Megami Tensei x Fire Emblem


Severed

Could you help me?
Super Mario 3D World won't boot for me anymore
 

chriztr

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Could you help me?
Super Mario 3D World won't boot for me anymore
Uhm.. What version of the game do you have (US/EU - wud/wux/rpx) and what settings have you changed since you'd tried?

I'm running a shrunk wud (known as a wux) with the GPU buffer set to High (slow)
 
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