thisThe only problem with that is that I have <0% knowledge with the GPU and 3D (my programs are mostly console-based because of this), so I don't know what to edit
If you could, could you please point me in the right direction?
Code:
matrix_init_orthographic(ortho_matrix_top, 0.0f, 400.0f, 0.0f, 240.0f, 0.0f, 1.0f);
Code:
matrix_init_orthographic(ortho_matrix_top, 0.0f, 400.0f, 240.0f, 0.0f, 0.0f, 1.0f);