It's usefull, saved a ton of PSPs using Recovery Flasher.
Registry hacks, plugins manager etc.
Indeed. CFW PSP users ought to make better use of the "/PSP/Game/Recovery" features with their CFW. I put PSP Filer 6.6 in there so I can edit/delete things when they go wonky. Super useful actually
I've still been using PRO and older firmwares- I just now discovered this ARK CFW post. Had no clue before today. It should be fun to play around with
I have a couple of TA-85 Slims so it'd be perfect to test this on... I almost sold my spare. Not now! I love the PSP handheld.
Edit 12.18.2021: I tested out ARK version 9.3 for the first time yesterday. I used a TA-85v1 PSP 2001 and did so with no other CFW installed. I haven't tested much else besides loading a few homebrew and backups.
I ran into two different errors/bugs:
The first one was when I chose to load custom launcher as 'always' in the ARK recovery menu which upon returning to the vsh lead to a soft brick with the memory stick inserted- it was in a continuous loop of reads. Fixed it by carefully removing the card in between read signals and did the same while loading recovery again to get back in and switch the option back to disabled.
The second of these bugs was when playing Twisted Metal Head-On via ISO, it played the game fine bug the sound effects were glitched and didn't play most of them. It played the bf music still though and most functions including saves worked. I'm gonna keep proding around with this and doing some tests.
I haven't figured out how to use the plugin features properly yet. That's probably the next thing for me- I want to get category_lite plugin and cxmb working if possible.
Also, any better/preferred place to report bugs?
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Edit2: I just got plugins and such sorted out. Successfully using cxmb, category_lite and prxshot. I'm enjoying these tests and the firmware
I've yet to use a Vita of my own, so ARK has been a refreshing new firmware to 'play' with on my PSP systems. I'm curious- can the vsh menu for ARK be customized? It's pretty bare rn imo. I know some games run better on the Sony NP9660 engine, are there plans to implement it? I realize I can use xmbcontrol and a few other plugins too- I will be testing them soon. Is there anything in particular that needs testing?