ROM Hack [RELEASE] Animal Crossing: New Leaf Text2Item NTR Plugin

justync7

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This plugin allows you to spawn items in AC:NL by saying the item ID in chat and pressing right trigger.
NOTES:
- You must grab the proper build that matches your game's region. (Sorry, no JAP :[ )
- Works in online and local multiplayer as long as you are the game host (they visit you)
PSA: this only works for the host of the server. The game only allows the host of the server to make changes to the server's memory. Client memory means nothing to the server, because the server has final say over everything and knows better.
- This overwrites the first slot in your inventory when you press right trigger, so be sure that you don't leave anything important there with it enabled.

You can find IDs here. Certain items that usually don't go in the inventory will NOT work.

Source is included in the "src" directory of the archive.
The bleeding edge source code and builds can be found on the GitHub:
https://github.com/justync7/NLT2I

How to install:
- Unzip the archive
- Copy the "plugin" diirectory to the root of your SD card
- Install NTR

How to use:

(Video is of the Gateshark version by cearp, but is the exact same usage)
- Boot NTR
- Boot game
- Open chat window
- Type in item id, and press send
- Press right trigger
- Open inventory
- Item is in first slot

Credits:
- cearp: originally created the gateshark code, and the video I linked above :)
- Gelex: helped with type conversion and errors in the code
- justync7 (me): built, tested, and created the plugin
 

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  • NewLeafText2Item_EUR.zip
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Last edited by justync7,

cearp

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and you shared the source? fantastic!
on fort42 i posted a eur version of the code, it's basically the same as the usa.
jpn on the other hand seemed to crash with my testing, maybe just coincidences, but i assumed i was doing the right thing after making the usa+eur versions - so i never got round to finishing the jpn version.
 
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justync7

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and you shared the source? fantastic!
on fort42 i posted a eur version of the code, it's basically the same as the usa.
jpn on the other hand seemed to crash with my testing, maybe just coincidences, but i assumed i was doing the right thing after making the usa+eur versions - so i never got round to finishing the jpn version.
I saw that you made a EUR version of the code aswell. I would port this to EUR, although I don't have a copy of the EUR version. Feel free to recompile it for EUR if you want, you just have to change 2 memory locations to the EUR equivalent. I would include that version with this post if you decide to do so.
 

herolarcio

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This is so awesome! I've been waiting for a text to item solution to NL. Now I can attempt to remake some of my WW rooms :D

Edit: /offtopic/ I also enjoy your DS boxartception avatar XD
 
Last edited by herolarcio,
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Zadrave

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Odd, for some reason the plugin doesn't show up for me, even though other plugins do for other games. Any reason for this? I use the US cartridge version.
 

herolarcio

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Odd, for some reason the plugin doesn't show up for me, even though other plugins do for other games. Any reason for this? I use the US cartridge version.
It's there. It works, it just doesn't show up.

Where can I find other plugins for NL tho? .3.
 

justync7

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Odd, for some reason the plugin doesn't show up for me, even though other plugins do for other games. Any reason for this? I use the US cartridge version.
Yeah, it has no menu. But you can tell if it launched by the green flash when starting the game.
I might make a version soon which has a menu to enable or disable it on the fly though...
 
D

Deleted User

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I can't seem to get this to work in local play

--------------------- MERGED ---------------------------

Um.. I'm in local play on some other persons town
 

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herolarcio

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I wonder if it's possible to make it so you can instantly refurbish the items too. Like "xx xx xxxx" on a refurbished item in the save editor for example.
 

DesuIsSparta

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PSA: this only works for the host of the server. The game only allows the host of the server to make changes to the server's memory. Client memory means nothing to the server, because the server has final say over everything and knows better.

Awesome plugin, it'd be nice if it cancelled the message sending too :)
 
Last edited by DesuIsSparta,

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