Not annoying at all, I like getting suggestions Can you remind me what the requirement was?@mashers Any thoughts on changing the PIN length? I would mess around myself, but as I said, I don't have a hardmod (yet). Sorry if I'm starting to be annoying.
I was curious if it would be possible to change the max PIN length to something other than 8.Not annoying at all, I like getting suggestions Can you remind me what the requirement was?
Oh right, yes. So was there a maximum you had in mind? There does need to be a maximum for practical and programming reasons.I was curious if it would be possible to change the max PIN length to something other than 8.
I was thinking 10 so people can do the Konami CodeOh right, yes. So was there a maximum you had in mind? There does need to be a maximum for practical and programming reasons.
Ok no problem. I'll add it to the todo list.I was thinking 10 so people can do the Konami Code
You can disable the pin in options when home so you dont need to re-enter the pin each time you quite those types of games. And the emergency payload is called emergency for a reason, its not intended for regular use, only emergencies.Well, I bit the bullet and installed 3DSafe anyway. I guess I was just too excited to have something new to play with.
Either way, TWL support seems to be broken with the default emergency payload. Neither my DS flashcard (an old AK2i) nor DSiWare will load, which is disappointing.
The full version of Luma plays nicely with that TWL and AGB software though, which is fortunate though expected. Exiting these games requires me to re-enter the pin, which is a little annoying.
Overall though it's very smooth experience. I can't wait to see where this project leads.
You can disable the pin in options when home so you dont need to re-enter the pin each time you quite those types of games. And the emergency payload is called emergency for a reason, its not intended for regular use, only emergencies.
....it already supports this feature.An idea I had: How about an option to add a "If found, return to x/call y"? I had an android phone that had an option like that on the lockscreen and I thought it was a good feature.
Maybe a custom string that could be added to a config file of some kind? So the user could offer a reward or a plea to someone's good nature?
Sorry! I must have missed it somehow.....it already supports this feature.
Well now that I know that it's an option, this is definitely going on my 3DS as soon as possible. It will be useful since I'm hopping between houses right now (living an hour from work and not being able to drive sucks btw).Lmao! It happens.
I think it's something to do with the way I forced it to boot without config. I'll have another look at that.Either way, TWL support seems to be broken with the default emergency payload. Neither my DS flashcard (an old AK2i) nor DSiWare will load, which is disappointing.
The full version of Luma plays nicely with that TWL and AGB software though, which is fortunate though expected.
That's because exiting them actually reboots the console. There's nothing I can do about that. I could perhaps add a feature where it won't prompt for the PIN within a certain time period after he last successful PIN entry. Would that solve this problem?Exiting these games requires me to re-enter the pin, which is a little annoying.
That's a nice idea. Yes it's also possible in C. I'll add it to the todo list. Thanks!@mashers I have a suggestion for autobooting the payload. What if after the person enters the PIN, they hold the last character of their PIN and that brings up the options menu; otherwise it autoboots the payload? I don't know if this is possible in the language that this uses (I'm guessing C); it's just an idea.
Is there anything the 3DS does different during a reboot than a cold boot? Or is there a way you could time how long it has been since the last time the system was on? Obviously wondering if there was a way to detect a reboot over a cold boot and not require the pin.That's because exiting them actually reboots the console. There's nothing I can do about that. I could perhaps add a feature where it won't prompt for the PIN within a certain time period after he last successful PIN entry. Would that solve this problem?
How about disabling the PIN for only reboots? Will that work?I think it's something to do with the way I forced it to boot without config. I'll have another look at that.
That's because exiting them actually reboots the console. There's nothing I can do about that. I could perhaps add a feature where it won't prompt for the PIN within a certain time period after he last successful PIN entry. Would that solve this problem?
That's a nice idea. Yes it's also possible in C. I'll add it to the todo list. Thanks!
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I've opened up issues on GitHub. Please post bug reports or feature requests there as it will make it easier to track and complete these requests. Thanks
I literally JUST said that....How about disabling the PIN for only reboots? Will that work?