I must be doing the input wrong. It's hard to test on an emulator because it runs at about 0.5 fps. How fast is it for you?Yes, and when I press the start button, I see the VB controller, but then, nothing works (it doesnt crash since I see the frame still counting)
That's all the rom has. The buttons should change colours when you press them. Until I get the filesystem code working, you need to add the rom to data/vbrom.bin, "make clean" and "make". The code for scaling bitmaps is still not working properly, so don't expect to run anything too complex yet.I pressed Start and I now see a Virtual Boy controller, and the framecounter still goes up, but that's all.
I tried it too. In fact, it had a better codebase to start with. I think I decided to use Red Dragon because I'm not too familiar with C++ and the allegro library is simpler.Loving the concept, vb emu on 3ds, and maybe ive just been out of the loop for too long but wasnt mednafen already open sourced AND providing more efficient emulation already¿,
I just thought it would have been the obvious choice for this.
Of course, maybe this was a lot easier to port.
Great news either was, though
Anyway, thanks to everyone who tested it. Does anybody have any idea why the 3dsx wouldn't work?