You misunderstood.
To develop the patches, I need to reverse engineer nintendo's code first. It's the opposite of compiling. And then I can compile a new hekate version.
Anyway, I can't do that with damn IDA pro crashing on me.
On the other hand, I've implemented a 16px font (original text is 8px).
But it breaks all long text, because now the limit is 45 characters (from 90).
It will take a while because
I have to fix:
----------------------
That's absolutely correct.
Maybe, I'll do a new installation in a VM. But still, I don't want to find the correct variables all over again..