Rayman Origins, a vibrant and charming 2D platformer, was a really, really great game (If you haven't gotten the hint, you should try it out). Unfortunately, Ubisoft decided it would be a wise decision to unceremoniously drop the game in the middle of November (in the midst of Skyrim, Modern Warfare 3, etc.).
I, and a lot of other people apparently, figured that the game was sadly destined for financial failure. However, I am pleasantly surprised to report that the game actually was profitable.
Source: Gamasutra
Now, they haven't revealed much in the way of specific details (the game's budget, exact sales figures, etc.), but it's still encouraging news. It's nice to know that when developers experiment and take risks, consumers can take notice. Plus, this might be enough to convince Ubisoft to finally get serious about going forward with that whole Beyond Good & Evil sequel.
Huh, I guess we can have nice things from time to time. So, Data, care to express my feelings on the subject?
http://www.youtube.com/watch?v=QbXKP7zcjNM
I, and a lot of other people apparently, figured that the game was sadly destined for financial failure. However, I am pleasantly surprised to report that the game actually was profitable.
While no specific sales figures were provided (nor was the budget), the company revealed the game's profitability to investors during a conference call Wednesday morning, saying that the title "has the capacity to become a long-term seller for the company."
Source: Gamasutra
Now, they haven't revealed much in the way of specific details (the game's budget, exact sales figures, etc.), but it's still encouraging news. It's nice to know that when developers experiment and take risks, consumers can take notice. Plus, this might be enough to convince Ubisoft to finally get serious about going forward with that whole Beyond Good & Evil sequel.
Huh, I guess we can have nice things from time to time. So, Data, care to express my feelings on the subject?
http://www.youtube.com/watch?v=QbXKP7zcjNM