PS Jailbreak - The first PS3 Modchip

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djbubba2002 said:
someone just posted this on a site ,,, leting you guys know

DOES NOT: (not working)
Call of Duty 4 Modern Warfare (black screen on startup)
FIFA 10 (hangs before startup)
NHL 10 (hangs before startup)
UFC 2010 Undisputed (hangs before startup)

Plus the USB thing can update so that nothing to worry about!
tongue.gif
 
i been wondering i been seeing all these videos and all i see are phat consoles and not slim ones
so will it work on the slim as it say it should
 
ibrawl said:
i been wondering i been seeing all these videos and all i see are phat consoles and not slim ones
so will it work on the slim as it say it should
Yes, it works on the current PS3 slim models.
 
antwill said:
First of all, $10 or less is not that big of a difference for what you're getting, so no, only people truly worried about money would care all that much.

Second you cannot seriously believe that Sony developed and then sold this... Get serious.

Third, most people have 250gb hdd's in the PS3 itself and can easily get a 1TB or more external for next to nothing these days. And as everyone has said pretty much the only big games are the exclusives and a few of the cross platform games. So no, the size of a few games doesn't matter at all for people.

Do you know how many people have access and keep an active account in trackers?
Compared to the real market, they´re just a few.

About the whole "Sony made this pirate device themselves? That´s madness!!!!" talk, keep in mind that everything is possible when talking about Sony
Well, they did release the PSP, didnt they?
And im not even talking about the "piracy on the PSP" subject. Im talking about the PSP itself!
laugh.gif
 
ibrawl said:
i been wondering i been seeing all these videos and all i see are phat consoles and not slim ones
so will it work on the slim as it say it should

someone posted the exploit working on a slim, a few pages back though.
 
cacildo said:
antwill said:
First of all, $10 or less is not that big of a difference for what you're getting, so no, only people truly worried about money would care all that much.

Second you cannot seriously believe that Sony developed and then sold this... Get serious.

Third, most people have 250gb hdd's in the PS3 itself and can easily get a 1TB or more external for next to nothing these days. And as everyone has said pretty much the only big games are the exclusives and a few of the cross platform games. So no, the size of a few games doesn't matter at all for people.

Do you know how many people have access and keep an active account in trackers?
Compared to the real market, they´re just a few.

About the whole "Sony made this pirate device themselves? That´s madness!!!!" talk, keep in mind that everything is possible when talking about Sony
Well, they did release the PSP, didnt they?
And im not even talking about the "piracy on the PSP" subject. Im talking about the PSP itself!
laugh.gif
You don't even need access to a tracker to rip games yourself you do realise that right? You do realise that people can, and as a few have already stated long ago, plan to hire games and rip them... right?
 
Supercool330 said:
Rydian said:
Also, it's say that if the game has a file over 4 gigs, it can't rip it. So if somebody rips it onto an internal drive and puts it online, you can download it and put it on your external from your computer.

Not true. The problem is that te FAT filesystem doesn't allow for single files over 4gb (filesize is a 32 bit unsigned int). Thus, you can't store any file larger than 4 gigs. If they get NTFS working (or even better EXT3) then you should be able to store any game.The thing is if it's NTFS read or write support. Read support of a filesystem is much easier than write, and for obvious reasons you never want to release buggy write support, so that may be what's waiting (as they specifically just say "rip", and as I showed read support of NTFS has been stable in the open-source community for a little over ten years now).

Anyways as somebody may have stated, the 4 gig limit is just what microsoft imposes for FAT32 because it's derived from their limited sector/cluster size (can't remember which right now), if you raise the sector/cluster size you can get a larger limit... though this will mean that the "size on disc" for each file under the minimum sector size will increase, so if PS3 games are composed of a -ton- (like hundreds) of small files instead, that may not be a viable solution (which they may or may not have tested). Even if they did test and it works for PS3 games, formatting a partition specifically that way is something they might not feel users want to deal with.

Maz7006 said:
Does anyone know anything about this PS Jailbreak Team and.or who they are affialted or does like and popular DEV know who they are. Im sure they are just using this name as an alias, jsut in case things clean if it gets dirty and they dnt wanna harm their real team name.So the concept of "a new team" doesn't make any sense to you?
tongue.gif

There's always groups of people willing to hack at stuff, just check out http://lifehacker.com/ for plenty of examples. Most people that can hack/code stuff are not part of a team, you know.

QUOTE(dnniwa485 @ Aug 21 2010, 06:59 AM) well.. they manage to disable other OS right? this should be a piece of cake for them... ;D
Except OtherOS was simply a feature in the default firmware and was never a technical requirement.

QUOTE(PagaN @ Aug 21 2010, 07:36 AM)
Noone tells: can i dump only from original games and only play on my console,
or copy folder with game from (dumped by PSJailbreak) usb hdd to another usb hdd and launch game on another console ?
We don't know yet, but it would make sense yes.
 
Gagarin said:
I can't believe my eyes.
You must be an idiot to think that Sony is behind that leak. What company willingly would jeopardize the integration of the console! It's like saying that Nintendo made Homebrew Chanell to increase the sales. Sony shut down other OS installation on PS3 to prevent it and now some of you believe they would profit from that?
I would rather believe that Nintendo would be behind it to eliminate competition, but Sony - never.
On the other hand, recently they laid off many engineers, so maybe that's the reason for leak.
I think they had a nice meeting this mourning:)

I still wait for a nice review of that jig.
If you want to get it now - go ahead, but now when the gate is open it could be only cheaper and better.


There is a difference between probable and possible.

Possible: A huge green flying dinosaur that breathes fire will visit earth, kick me in my shins, and laugh at me.
Probable: no

From what I have seen, no one has proved that Sony had no involvement whatsoever with this hack. By the looks of it, the debugging firmware is theirs to begin with. We just figured out how to boot it into that mode. Not to mention the back up manager was written by Sony's SDK. It could still be possible (not probable) that a guy in Sony set this up to pad his pocket.

As long as a possibility exists, that implies that it is possible to believe it. If people choose to believe the less probable thing, it doesn't make them an idiot because even though it has a low possibility, they may end up being right. A person who wins the lottery isn't often called an idiot. Now if everyone but one person wins the lottery, I would call him an idiot.

-----

People keep saying that Sony would never hack its system.

There are so many reasons why that could be untrue.
-An individual from Sony wants to pad his pocket
-This is under control, they make X number of PS Jailbreaks, stir up the PS3 community, then block it
-The legality of the modchip is in question, Nintendo won over a million dollars from NSMBW person. If I were Sony, I would attack the distributors for reimbursement of lost revenue ...
 
antwill said:
You don't even need access to a tracker to rip games yourself you do realise that right? You do realise that people can, and as a few have already stated long ago, plan to hire games and rip them... right?

Scenario 1
Guy buys game. Rips it and sells it as used a few days/weeks later for a chepaer pricew
This situation is common already. Some gamers buy, play/finish the game and sells again. Its legal. You wont see sony complaining about that.


Scenario 2
Guy RENTS game, rips it and return it, never buying the full copy
That could happen. But how many rent stores do exist (real question. I dont know if they´re common or not)?
And how many people are really willing to take the trouble?

The internet makes us forget one simple rule: our perception, the group we belong to and see before our eyes, is just a small percentage of the whole.
Its not because you saw three people posting on an internet forum about "That´s it! Im renting games, riping and never buying a single copy again!" that everybody is ready to implode the market.

The world is huge. There´s 8 gazzilion people in it. And 99% of these people are lazy as fuck.
Xbox360 piracy exists for more than 2 years. Modern Warfare 2 still sold 10million copies for the system.

Really, dont be surprised if this PS3-piracy thing is just a smart move from Sony. It do make sense.
 
Hasney said:
ISO's aren't currently supported by this loader.

Not sure why no-one wants raw files if that's what works. Won't have to bust open the files if you want to mess around the data as well.Yup, and they'll be in their own folder anyways. Though IIRC DC(++)-style distribution didn't play as well with folders as something like a torrent would. FTP should be fine. Then again, you could just shove it in a split-rar with compression at 0%.

QUOTE(WiiBricker @ Aug 21 2010, 11:13 AM) As far as I know, the Backup Manager is compiled with the SDK (1.9?), which makes it illegal to share. It's like posting links to Warez files.
I do question that a little, as a program compiled with the SDK is not the SDK itself... and if the SDK by default inserts sony-controlled media (like their logo and such), that can simply be hex-edited or something after it's compiled into the PS3's executable format.
 
QUOTE said:
I do question that a little, as a program compiled with the SDK is not the SDK itself... and if the SDK by default inserts sony-controlled media (like their logo and such), that can simply be hex-edited or something after it's compiled into the PS3's executable format.

it's not about logos and such, it's about them using a Sony code (program language) that makes this thing illegal to have / sell even if modchips are legal in your region.
 
stingray1059 said:
look at the file sizes of popular ps3 games:

Release name: Final_Fantasy_XIII_EUR_PS3-BHTPS3
Size : 44200 MB


Release name: Heavy_Rain_EUR_PS3-BHTPS3
Size : 25000 MB


Release name: Yakuza_3_EUR_PS3-BHTPS3
Size : 11800 MB


Release name: Uncharted.2.Among.Thieves.EUR.PS3-NextLevel
Size : 23400 MB


Release name: God_of_War_III_EUR_PS3-BHTPS3
Size : 43200 MB


looks like i needed a 1TB hard drive.

You do realize that it will also take longer for you to actually rip/dump them urself

... it will literally take hours

im happy about this and all, but till not so practical, you will either have to wait for the download (or rip games yourself potentially killing the lens over time)

.... still your getting games for free

Ill be patient, im sure more reasonable and cheaper methods will arise from this.
 
djricekcn said:
QUOTE said:
I do question that a little, as a program compiled with the SDK is not the SDK itself... and if the SDK by default inserts sony-controlled media (like their logo and such), that can simply be hex-edited or something after it's compiled into the PS3's executable format.

it's not about logos and such, it's about them using a Sony code (program language) that makes this thing illegal to have / sell even if modchips are legal in your region.

I'm pretty sure the whole playstation software end was written by the same SDK. Yet it's legal to have that. I think the border of legality would we what Rydian had said, what copyright infringements has been broken considering the SDK is not actually being provided.
 
FOUND THESE ON OTHER SITES IF ANY USE



THESE ARE THE JIG FILES FROM PSJAILBREAK USB LEAKED


I THINK WE NEED A SPECIAL USB BECAUSE REMEMBER WHEN WE GOT THE PSP JIG FILES AND WE DIDNT KNOW WHAT TO DO UNTIL WE FOUND THE NEW BATTERY DID THE TRICK SAME WITH PSJAILBREAK I DONT KNOW BUT SOMEONE POSTED A LINK WITH A USB FOR SALE THAT LOOKED EXACTLY LIKE THE ONE THAT PSJAILBREAK USES


PSJailBreak Backup Manager:
 
o god now bayonetta is going to be my favorite game for ps3 (well more because it already was)
 
FOUND THESE ON OTHER SITES IF ANY USE



THESE ARE THE JIG FILES FROM PSJAILBREAK USB LEAKED

http://www.mediafire.com/?1an45ccn75cxo40

I THINK WE NEED A SPECIAL USB BECAUSE REMEMBER WHEN WE GOT THE PSP JIG FILES AND WE DIDNT KNOW WHAT TO DO UNTIL WE FOUND THE NEW BATTERY DID THE TRICK SAME WITH PSJAILBREAK I DONT KNOW BUT SOMEONE POSTED A LINK WITH A USB FOR SALE THAT LOOKED EXACTLY LIKE THE ONE THAT PSJAILBREAK USES


PSJailBreak Backup Manager: http://www.megaupload.com/?d=GX2CHW1A
 
Maz7006 said:
stingray1059 said:
look at the file sizes of popular ps3 games:

Release name: Final_Fantasy_XIII_EUR_PS3-BHTPS3
Size : 44200 MB


Release name: Heavy_Rain_EUR_PS3-BHTPS3
Size : 25000 MB


Release name: Yakuza_3_EUR_PS3-BHTPS3
Size : 11800 MB


Release name: Uncharted.2.Among.Thieves.EUR.PS3-NextLevel
Size : 23400 MB


Release name: God_of_War_III_EUR_PS3-BHTPS3
Size : 43200 MB


looks like i needed a 1TB hard drive.

You do realize that it will also take longer for you to actually rip/dump them urself

... it will literally take hours

im happy about this and all, but till not so practical, you will either have to wait for the download (or rip games yourself potentially killing the lens over time)

.... still your getting games for free

Ill be patient, im sure more reasonable and cheaper methods will arise from this.

How would this kill the lens any more than just playing a game?
 
dudeonline said:
Maz7006 said:
stingray1059 said:
look at the file sizes of popular ps3 games:

Release name: Final_Fantasy_XIII_EUR_PS3-BHTPS3
Size : 44200 MB


Release name: Heavy_Rain_EUR_PS3-BHTPS3
Size : 25000 MB


Release name: Yakuza_3_EUR_PS3-BHTPS3
Size : 11800 MB


Release name: Uncharted.2.Among.Thieves.EUR.PS3-NextLevel
Size : 23400 MB


Release name: God_of_War_III_EUR_PS3-BHTPS3
Size : 43200 MB


looks like i needed a 1TB hard drive.

You do realize that it will also take longer for you to actually rip/dump them urself

... it will literally take hours

im happy about this and all, but till not so practical, you will either have to wait for the download (or rip games yourself potentially killing the lens over time)

.... still your getting games for free

Ill be patient, im sure more reasonable and cheaper methods will arise from this.

How would this kill the lens any more than just playing a game?

I'm no technology expert, but it would seem logical that burning a game is equivalent to going through every cut scene, every battle, every straw of data in the game in the time it takes to burn it while some games that takes months to do. Not only that, but the laser must work harder to achieve this task vs just playing the game. While the lifeline of the laser is finite (and maybe can even be measured by the amount of data total), I doubt you will see any immediate effects on your laser in such a short amount of time. If you burnt the entire PS3 collection, that may be something else.
 
Zetta_x said:
dudeonline said:
Maz7006 said:
stingray1059 said:
look at the file sizes of popular ps3 games:

Release name: Final_Fantasy_XIII_EUR_PS3-BHTPS3
Size : 44200 MB


Release name: Heavy_Rain_EUR_PS3-BHTPS3
Size : 25000 MB


Release name: Yakuza_3_EUR_PS3-BHTPS3
Size : 11800 MB


Release name: Uncharted.2.Among.Thieves.EUR.PS3-NextLevel
Size : 23400 MB


Release name: God_of_War_III_EUR_PS3-BHTPS3
Size : 43200 MB


looks like i needed a 1TB hard drive.

You do realize that it will also take longer for you to actually rip/dump them urself

... it will literally take hours

im happy about this and all, but till not so practical, you will either have to wait for the download (or rip games yourself potentially killing the lens over time)

.... still your getting games for free

Ill be patient, im sure more reasonable and cheaper methods will arise from this.

How would this kill the lens any more than just playing a game?

I'm no technology expert, but it would seem logical that burning a game is equivalent to going through every cut scene, every battle, every straw of data in the game in the time it takes to burn it while some games that takes months to do. Not only that, but the laser must work harder to achieve this task vs just playing the game. While the lifeline of the laser is finite (and maybe can even be measured by the amount of data total), I doubt you will see any immediate effects on your laser in such a short amount of time. If you burnt the entire PS3 collection, that may be something else.

I did not realize about messing up the laser..if we do it every once in a while it wont ruin it right..like let's say I do maybe three games, then wait a week, do a few more, etc etc..is that Ok..I did not think of that, the overuse of the laser..I would have to be very careful not to overuse it
 

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