No, I'm not talking about the "awesome" Super Mario All-Stars 25th Anniversary Edition, but about an fan-made alternative. Actually, this might be quite simple (theorically of course) to do, but I don't know how to program so I can't be 100% sure of what I say !
The "game" would look like a pretty list of every published Mario games unti the Gamecube era, with for example the original boxarts associated to each game and the publishing year. Well, in fact it would be a bit like All-Stars but much more modern, something more beautiful and "youwillsaywow"-ful ! After clicking on a game, we would see its description with a retrospective, informations, pads which it can be played with, etc... The goal is to make what Nintendo SHOULD have made...
How would it work ? I thought actually about something like a global forwarder (something like PunEmu in fact, get the link : http://gbatemp.net/t269893-punemu ), where we could reach the games on a similiar way than in Wiiflow and other USBLoaders for example.
Firstly, I thought about a system able to boot every game on the "forwarder game" (let's giving it that name) with the Virtual Console format ; but it would have excluded all the excellent handled Marios, those who aren't downloadable on Virtual Console and also those who just can't be wad-injected (Yoshi's Island...). But I think I've found the solution on GBATemp and Tgames : autoboot roms emulator ! (you can read that on http://gbatemp.net/t229502-can-i-make-emul...roms?&st=15 , and on http://tgames.fr.nf/questions-aide-wii/inj...-wad-t6520.html and http://tgames.fr.nf/homebrew-wii/iso-homeb...035.html#p53537 if you can read (or google-translate...) french)
Concretly, it boots automatically a game with its own emulator, with three possible methods : a dol rechable by the HBC, a wad or an Iso Forwarder ! So with this system, we can boot NES, SES, GB, GBC and GBA games from a dol, a wad or a forwarder iso ! Unfortunatly, I didn't really understand the method of Tongpall and Patatoni (which is really simple according to them), but I mailed them so that a tutorial will be available soon. For the N64 Marios, the easier way would be to use the Virtual Console wads /isos (or their injected versions), because I don't know if a forwarder rom from Wii64 is possible to make. Separatly, we've solved the problem, I think, of the NES, SNES, N64, GB, GBC and GBA Marios. The main problem comes now : the Gamecube Marios, how would it be possible to boot them ?
To make sure everything would work with these games, we will need to burn the "forwarder game" on a DVD (not necessary for those who have a Wode). In this case, the Gamecube Mario games will be able be reached with the classic Gamecube Launcher system, if presents on the same disk than the "forwarder game".
Now, let's talk about the contents ! I think that to be the most complete possible without putting every existing Mario game (at first, let's limite to the "real" Mario games !), we have to put these games at first :
- Donkey Kong
- Wrecking Crew
- Mario Bros.
- Super Mario Bros.
- Super Mario Bros. : The Lost Levels
- Super Mario Bros. 2 (and maybe Yume K?j?: Doki Doki Panic as a bonus ?)
- Super Mario Bros 3
- Super Mario Land
- Super Mario Land 2: 6 Golden Coins
- Super Mario World
- Yoshi's Island : Super Mario World 2
- Super Mario 64
- Super Mario Sunshine
Well, it would be fun to add also the SNES version of Super Mario All-Stars, just to show how ridiculous the Nintendo official pack is !
That list could easily be completed with Wario and Yoshi games, which are historically very near of Mario :
- Yoshi's Story
- Wario Land : Super Mario Land 2
- Wario Land 2
- Wario Land 3
- Wario Land 4
We also just can't forget all these excellent Mario games, not related to the main series but also amazing :
- Mario Paint
- Super Mario RPG: Legend of the Seven Stars
- Paper Mario
- Mario & Luigi: Superstar Saga
- Paper Mario : Thousand Year Door
Excepting the Gamecube games (1.35 GB if not scrubbed), the other games would easily bring in the DVD...
It would be amazing if we could make that ! I don't think that the coding part would be difficult, because it would be something like a mix of an homebrew launcher, µloader (or any other usb loader) and Triiforce... On the other hand, it might long long to make... but f*cking interesting ! Indeed, if it's possible to make that with Mario, it would be also possible to make a the Legend Of Zelda Collection or A Metroid Collection, for example !
I'm not a programmer myself, but I need interested people that think themselves able to make this project possible to say it on the topic !
Thank you, and Merry Christmas !
Main topic here : http://tgames.fr.nf/homebrew-wii/projet-su...tion-t6609.html
The "game" would look like a pretty list of every published Mario games unti the Gamecube era, with for example the original boxarts associated to each game and the publishing year. Well, in fact it would be a bit like All-Stars but much more modern, something more beautiful and "youwillsaywow"-ful ! After clicking on a game, we would see its description with a retrospective, informations, pads which it can be played with, etc... The goal is to make what Nintendo SHOULD have made...
How would it work ? I thought actually about something like a global forwarder (something like PunEmu in fact, get the link : http://gbatemp.net/t269893-punemu ), where we could reach the games on a similiar way than in Wiiflow and other USBLoaders for example.
Firstly, I thought about a system able to boot every game on the "forwarder game" (let's giving it that name) with the Virtual Console format ; but it would have excluded all the excellent handled Marios, those who aren't downloadable on Virtual Console and also those who just can't be wad-injected (Yoshi's Island...). But I think I've found the solution on GBATemp and Tgames : autoboot roms emulator ! (you can read that on http://gbatemp.net/t229502-can-i-make-emul...roms?&st=15 , and on http://tgames.fr.nf/questions-aide-wii/inj...-wad-t6520.html and http://tgames.fr.nf/homebrew-wii/iso-homeb...035.html#p53537 if you can read (or google-translate...) french)
Concretly, it boots automatically a game with its own emulator, with three possible methods : a dol rechable by the HBC, a wad or an Iso Forwarder ! So with this system, we can boot NES, SES, GB, GBC and GBA games from a dol, a wad or a forwarder iso ! Unfortunatly, I didn't really understand the method of Tongpall and Patatoni (which is really simple according to them), but I mailed them so that a tutorial will be available soon. For the N64 Marios, the easier way would be to use the Virtual Console wads /isos (or their injected versions), because I don't know if a forwarder rom from Wii64 is possible to make. Separatly, we've solved the problem, I think, of the NES, SNES, N64, GB, GBC and GBA Marios. The main problem comes now : the Gamecube Marios, how would it be possible to boot them ?
To make sure everything would work with these games, we will need to burn the "forwarder game" on a DVD (not necessary for those who have a Wode). In this case, the Gamecube Mario games will be able be reached with the classic Gamecube Launcher system, if presents on the same disk than the "forwarder game".
Now, let's talk about the contents ! I think that to be the most complete possible without putting every existing Mario game (at first, let's limite to the "real" Mario games !), we have to put these games at first :
- Donkey Kong
- Wrecking Crew
- Mario Bros.
- Super Mario Bros.
- Super Mario Bros. : The Lost Levels
- Super Mario Bros. 2 (and maybe Yume K?j?: Doki Doki Panic as a bonus ?)
- Super Mario Bros 3
- Super Mario Land
- Super Mario Land 2: 6 Golden Coins
- Super Mario World
- Yoshi's Island : Super Mario World 2
- Super Mario 64
- Super Mario Sunshine
Well, it would be fun to add also the SNES version of Super Mario All-Stars, just to show how ridiculous the Nintendo official pack is !
That list could easily be completed with Wario and Yoshi games, which are historically very near of Mario :
- Yoshi's Story
- Wario Land : Super Mario Land 2
- Wario Land 2
- Wario Land 3
- Wario Land 4
We also just can't forget all these excellent Mario games, not related to the main series but also amazing :
- Mario Paint
- Super Mario RPG: Legend of the Seven Stars
- Paper Mario
- Mario & Luigi: Superstar Saga
- Paper Mario : Thousand Year Door
Excepting the Gamecube games (1.35 GB if not scrubbed), the other games would easily bring in the DVD...
It would be amazing if we could make that ! I don't think that the coding part would be difficult, because it would be something like a mix of an homebrew launcher, µloader (or any other usb loader) and Triiforce... On the other hand, it might long long to make... but f*cking interesting ! Indeed, if it's possible to make that with Mario, it would be also possible to make a the Legend Of Zelda Collection or A Metroid Collection, for example !
I'm not a programmer myself, but I need interested people that think themselves able to make this project possible to say it on the topic !
Thank you, and Merry Christmas !
Main topic here : http://tgames.fr.nf/homebrew-wii/projet-su...tion-t6609.html