Okay so I seem to have the ability to view the first 3 pokemon's info in box1 (only raw code ATM though)

http://postimg.org/image/8s9da6luv/6de8921b/Image doesnt work
Well, are you planning on making it with a nice GUI, or only text?looks kinda bland, any design ideas?
He said at the beginning that he wanted to have a decent UI.http://postimg.org/image/8s9da6luv/6de8921b/
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Well, are you planning on making it with a nice GUI, or only text?
GUI eventually. Now I've gotta code the offset locations into LUA. Not funhttp://postimg.org/image/8s9da6luv/6de8921b/
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Well, are you planning on making it with a nice GUI, or only text?
Why do you want use LUAGUI eventually. Now I've gotta code the offset locations into LUA. Not fun
Why do you want use LUA
No. It corrupts everything it touches atmcould you make alpha or beta 3dsx files for us to test? like the 3dsx of the 3fhex in the picture?
Couldn't have said it better myself. Plus it can be learned in an afternoon.Why would you use C?
I'd personally want to use Lua just for the ease of changing things + built in graphics functions. I haven't looked into libctru's stuff, though.
I'm almost positive they have a checksum. PKHeX has a checksum fixer in it.I hate it when people clog us your PSS. It makes looking for information hard. If only I could BOX them off
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So ERM. Do ORAS saves use a checksum? That maybe a problem
Sure dude I'm stuck trying to access different offsets, if we work together we could keep this from going stale. Its coded in lua ATM but its not hard to convert to C really.Hey Lukes, I was thinking of ideas for homebrew personal projects and a 3DS pkHex comes to mind, problem thus far is you already started with this idea. So I could either make a competing project or we could cooperate ! Would you be interested in a second coder ? I'm proficient with C/C++, and lua is not hard to learn.
Could you put the current code on Github?Alright, got some news, I managed to
1. access the main save file
2. read encrypted pokemons from it
3. decrypt the pokemons (thank god pkhex is open source)
With the decrypted pokemons, accessing their stats is easy, Right now I have a proof of concept that reads the nickname of the first pokemon of box 1.
It's still very WIP, but it's progressing.
I'll do that, it's VERY messy though...Could you put the current code on Github?

